blinc_ui_flutter

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Description:

blinc ui flutter

Blinc UI Flutter provides pre-built, ready-to-use flutter components. It includes buttons, typography, spacing, decorations, and more.
Table of contents #

Installing
Usage

Spacings
Buttons
IconButtons
Shadows
Borders
AppColors
ProgressBar
Typography
Inputs



 
Installing #
1. Depend on it #
Add this to your package's pubspec.yaml file:
dependencies:
blinc_ui_flutter: ^1.0.0
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2. Install it #
You can install packages from the command line:
$ flutter pub get blinc_ui_flutter
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3. Import it #
Now in your Dart code, you can use:
import 'package:blinc_ui_flutter/blinc_ui_flutter.dart';
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Usage #
Spacings #
You can easily create your spacings by using the BlincSpacer component. You can choose if it's vertical or horizontal and then the size, ranging from xxxs, the smallest size, to huge:

xxxs
xxs
xs
sm
md
lg
xl
xxl
xxxl
huge

Example #

SizedBox(
width: MediaQuery.of(context).size.width,
child: Column(
crossAxisAlignment: CrossAxisAlignment.center,
children: [
BlincSpacer.vertical.xxs,
BlincButton(
text: "I'm a BlincUIButton",
onPressed: () {},
).largePrimary(),
BlincSpacer.vertical.xxs,
Row(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Column(
children: [
BlincButton(
text: 'Another Button',
onPressed: () {},
).smallPrimary(),
BlincSpacer.vertical.xxxs,
BlincButton(
text: 'Another Button',
onPressed: () {},
).smallPrimary(),
BlincSpacer.vertical.xxxs,
BlincButton(
text: 'Another Button',
onPressed: () {},
).smallPrimary(),
],
),
BlincSpacer.horizontal.xxxs,
SizedBox(
width: 180,
height: 142,
child: BlincButton(
text: 'Fluid Large Secondary',
isFluid: true,
onPressed: () {},
).largeSecondary(),
),
],
)
],
),
),
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Buttons #
You can create buttons with BlincButton component. There are fixed button sizes and styles to use. It's possible to create themes and different sizings passing properties:

text: sets the buttons' text
textStyle: sets the text style
isUnderlined: if true will create a text underline
buttonTheme: accepts a BlincButtonTheme, where you can create your customized preset settings
padding: the padding space inside the button
icon: here you can pass an IconData with your icon
isIconInverted: if true, the icon will be placed at the right size. The default is on the left.
isLoading: if true will show a progress indicator component
isFluid: if true the button will take all the available space around

You can access the presets with the function .smallSecondary, for example. It will create a small button with secondary style.
Example #

SizedBox(
child: Column(
crossAxisAlignment: CrossAxisAlignment.center,
children: [
BlincButton(
text: 'Large Primary',
icon: Icons.add_a_photo,
onPressed: () {},
).largePrimary(),
SizedBox(
child: BlincButton(
text: 'Large Secondary',
onPressed: () {},
).largeSecondary(),
),
BlincButton(
text: 'Large Tertiary',
onPressed: () {},
icon: Icons.location_on,
).largeTertiary(),
Padding(
padding: const EdgeInsets.only(bottom: 5.0),
child: Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
BlincButton(
text: 'Small Primary',
icon: Icons.person_pin_circle_outlined,
onPressed: () {},
).smallPrimary(),
BlincButton(
text: 'Small Tertiary',
icon: Icons.person_pin_circle_outlined,
onPressed: () {},
isIconInverted: true,
).smallTertiary(),
],
),
),
Padding(
padding: const EdgeInsets.only(bottom: 5.0),
child: Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
BlincButton(
isLoading: true,
onPressed: () {},
).smallSecondary(),
BlincButton(
isLoading: true,
onPressed: () {},
).smallPrimary(),
],
),
),
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
SizedBox(
width: 220,
height: 150,
child: BlincButton(
text: 'Fluid Large Primary',
isFluid: true,
onPressed: () {},
).largePrimary(),
),
Column(
children: [
SizedBox(
width: 110,
height: 60,
child: BlincButton(
text: 'Large Secondary',
isFluid: true,
onPressed: () {},
).largeSecondary(),
),
SizedBox(
width: 110,
height: 90,
child: BlincButton(
text: 'Large Tertiary',
isFluid: true,
onPressed: () {},
).largeTertiary(),
),
],
),
],
)
],
),
),
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IconButtons #
You can create buttons with IconBlincButton component. Just as the BlincButton component, there are fixed button sizes and styles to use. It's possible to create themes and different sizings passing properties:

child: support child components
buttonTheme: accepts a BlincIconButtonTheme, where you can create your customized preset settings
iconPresets: accepts an IconPresets, to customize the button sizing, shape and border
icon: here you can pass an IconData with your icon

You can access the presets with the function .smallSecondary, for example. It will create a small button with secondary style.
Example #

SizedBox(
child: Column(
crossAxisAlignment: CrossAxisAlignment.center,
children: [
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
BlincIconButton(
icon: Icons.facebook,
onPressed: () {},
).iconLargePrimary(),
BlincIconButton(
onPressed: () {},
icon: Icons.whatsapp,
).iconLargeSecondary(),
BlincIconButton(
onPressed: () {},
icon: Icons.accessibility_new_sharp,
).iconLargeTertiary(),
],
),
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
BlincIconButton(
onPressed: () {},
icon: Icons.arrow_back_ios_new,
).iconSmallPrimary(),
BlincIconButton(
onPressed: () {},
icon: Icons.subdirectory_arrow_left_sharp,
).iconSmallSecondary(),
BlincIconButton(
onPressed: () {},
icon: Icons.arrow_forward_ios,
).iconSmallTertiary(),
],
),
]
),
),
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Shadows #
The BlincShadow component creates pre-defined styles for Container shadows. It has a variety of sizes:

zero: provides a Container with no shadow
sm: provides a Container with a small shadow
md: provides a Container with a medium shadow
lg: provides a Container with a large shadow
xl: provides a Container with an extra large shadow
huge: provides a Container with a huge shadow

It should be placed inside the boxShadow method inside the BoxDecoration:
Container(
width: 60,
height: 60,
decoration: BoxDecoration(
color: const Color.fromARGB(255, 227, 227, 225),
boxShadow: [
blincShadow,
],
),
);
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Example #

SafeArea(
child: Column(
crossAxisAlignment: CrossAxisAlignment.center,
children: [
BlincSpacer.vertical.lg,
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
block(BlincShadow.zero, 'zero'),
block(BlincShadow.sm, 'sm')
],
),
BlincSpacer.vertical.md,
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
block(BlincShadow.md, 'md'),
block(BlincShadow.lg, 'lg')
],
),
BlincSpacer.vertical.md,
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
block(BlincShadow.xl, 'xl'),
block(BlincShadow.huge, 'huge')
],
),
],
),
),

Widget block(BoxShadow blincShadow, String size) {
return SizedBox(
width: 150,
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Text('BlincShadow.$size'),
BlincSpacer.vertical.xxs,
Container(
width: 60,
height: 60,
decoration: BoxDecoration(
color: const Color.fromARGB(255, 227, 227, 225),
boxShadow: [
blincShadow,
],
),
),
],
),
);
}
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Borders #
The BlincBorders component creates pre-defined borders for Container's BoxDecoration. The available styles are:

zero: no border
sm: thin border
md: medium border
lg: thick border

Example #

SafeArea(
child: Column(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
block(BlincBorders.zero, 'zero'),
block(BlincBorders.sm, 'sm'),
],
),
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
block(BlincBorders.md, 'md'),
block(BlincBorders.lg, 'lg'),
],
),
],
),
),

Widget block(BoxBorder blincBorder, String size) {
return Padding(
padding: const EdgeInsets.all(12.0),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Text('BlincBorders.$size'),
const SizedBox(height: 15),
Container(
width: 60,
height: 60,
decoration: BoxDecoration(
color: const Color.fromARGB(255, 242, 242, 239),
border: blincBorder,
),
),
],
),
);
}
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AppColors #
The AppColors is a class that provides a color palette for general use. It can be accessed through static methods.
Example #

SafeArea(
child: SizedBox(
child: Row(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
block(
context,
width: 50,
height: MediaQuery.of(context).size.height,
color: AppColors.colorBlueInfo_200,
),
BlincSpacer.horizontal.xxs,
Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
BlincSpacer.vertical.xxxs,
block(
context,
width: 280,
height: 90,
color: AppColors.colorBlueSecondary,
),
BlincSpacer.vertical.xs,
block(
context,
width: 280,
height: 90,
color: AppColors.colorBlueSecondary,
),
BlincSpacer.vertical.sm,
Row(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
block(
context,
width: 80,
height: 250,
color: AppColors.colorNeutral_600,
),
BlincSpacer.horizontal.xxs,
Column(
children: [
BlincSpacer.vertical.sm,
block(
context,
width: 180,
height: 218,
color: AppColors.colorOrangePrimary,
),
],
),
],
),
BlincSpacer.vertical.xs,
Row(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
block(
context,
width: 180,
height: 50,
color: AppColors.colorGreenSecondary,
),
BlincSpacer.horizontal.xxs,
block(
context,
width: 80,
height: 50,
color: AppColors.colorOrangeAlert_300,
),
],
),
],
),
],
),
),
),

Widget block(
context, {
required double width,
required double height,
required Color color,
}) {
return Container(
width: width,
height: height,
color: color,
);
}
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ProgressBar #
The BlincProgressBar component creates a progress bar.

value: the percentage of the current progress. The value can range from 0.0 to 1.0
dark: if true, switches to the dark theme.

BlincProgressBar(
value: 0.1 //10%,
dark: isDarkMode,
),
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Example #

SafeArea(
child: Padding(
padding: const EdgeInsets.only(top: 35.0),
child: Container(
alignment: Alignment.center,
child: SizedBox(
width: 350,
child: Expanded(
child: Column(
crossAxisAlignment: CrossAxisAlignment.center,
children: [
Row(
mainAxisAlignment: MainAxisAlignment.end,
children: [
Text(
'Dark Mode',
style: TextStyle(
color: isDarkMode
? AppColors.colorNeutral_0
: AppColors.colorNeutral_900,
),
),
Switch(
value: isDarkMode,
onChanged: ((value) {
setState(() {
isDarkMode = !isDarkMode;
});
}),
),
],
),
BlincSpacer.vertical.xxs,
BlincLogo(
logoTheme:
isDarkMode ? LogoTheme.white : LogoTheme.standard,
),
BlincSpacer.vertical.xs,
BlincProgressBar(
value: value,
dark: isDarkMode,
),
],
),
),
),
),
),
),
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Typography #
The Typography component creates a text, where you can customize with a series of methods.
Weight #

weightThin
weightLight
weightRegular
weightMedium
weightSemiBold
weightBold
weightExtraBold
weightBlack

Size #

sizeXXXS
sizeXXS
sizeXS
sizeSM
sizeMD
sizeLG
sizeXL
sizeXXL
sizeXXXL
sizeHuge
sizeXHuge
sizeXXHuge

Line Height #

heightXXXS
heightXXS
heightXS
heightSM
heightMD
heightLG
heightXL
heightXXL
heightXXXL
heightHuge
heightXHuge

Example #

SafeArea(
child: ListView(
padding: const EdgeInsets.all(8.0),
children: [
BlincSpacer.vertical.xxs,
BlincText('Proxima Nova').weightThin.heightXXS.sizeXXXS,
BlincSpacer.vertical.xxs,
BlincText('Proxima Nova').weightLight.heightXS.sizeXS,
BlincSpacer.vertical.xxs,
BlincText('Proxima Nova').weightRegular.heightSM.sizeMD,
BlincSpacer.vertical.xxs,
BlincText('Proxima Nova').weightMedium.heightMD.sizeLG,
BlincSpacer.vertical.xxs,
BlincText('Proxima Nova').weightSemiBold.heightXXL.sizeHuge,
BlincSpacer.vertical.xxs,
BlincText('Proxima Nova').weightExtraBold.heightHuge.sizeXHuge,
BlincSpacer.vertical.xxs,
BlincText('Proxima Nova').weightBlack.heightXHuge.sizeXXHuge,
],
),
),
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Inputs #
The BlincInputComponent can create forms and inputs and has pre-built validators.
To use it, you must wrap a BlincInputComponent.input inside a BlincInputComponent.form.
To create a BlincInputComponent.form you must provide the key and the child:
final _globalKey = GlobalKey<FormState>();
BlincInputComponent.form(
globalKey: _globalKey,
child: Container(
...
)
)
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To customize a BlincInputComponent.input you can provide:

label: the label text
placeholder - the placeholder text
obscureText - if true, will hide the inserted content (for passwords, for example)
prefixIcon - adds an icon to the left
suffixIcon - adds an icon to the right
descriptionText - the description text below the input
enabled - if set to false the input gets disabled
textEditingController - controls the text inside the input
textInputType - keyboard type (Mobile for example)
validator - pre-built validations (E.g.: BlincInputComponent.validations.required)

Example #

class InputExample extends StatelessWidget {
InputExample({Key? key}) : super(key: key);

final _globalKey = GlobalKey<FormState>();

void _validateForm() {
_globalKey.currentState?.validate();
}

@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
backgroundColor: Colors.black87,
title: const Text('Input component example'),
),
body: SafeArea(
child: BlincInputComponent.form(
globalKey: _globalKey,
child: Container(
alignment: Alignment.center,
child: SizedBox(
width: 400,
child: ListView(
padding: const EdgeInsets.all(8.0),
children: [
BlincSpacer.vertical.xxs,
BlincInputComponent.textField(
obscureText: true,
label: 'Label',
descriptionText: 'Common Input',
),
BlincSpacer.vertical.xxs,
BlincInputComponent.textField(
label: 'Label',
placeholder: 'My Placeholder',
descriptionText: 'Input with placeholder',
),
BlincSpacer.vertical.xxs,
BlincInputComponent.textField(
label: 'Label',
placeholder: 'Placeholder',
descriptionText: 'Input with placeholder and default text',
textEditingController:
TextEditingController(text: 'Default Text'),
),
BlincSpacer.vertical.xxs,
BlincInputComponent.textField(
label: 'Label',
placeholder: 'Placeholder',
descriptionText: 'Disabled Input',
textEditingController: TextEditingController(text: 'Input'),
enabled: false,
),
BlincSpacer.vertical.xxs,
BlincInputComponent.textField(
label: 'Label',
placeholder: 'Placeholder',
descriptionText: 'Required field',
validator: BlincInputComponent.validations.required,
),
BlincSpacer.vertical.xxs,
BlincInputComponent.textField(
label: 'Label',
descriptionText: 'Field with suffixIcon',
suffixIcon: Icons.remove_red_eye_outlined,
),
BlincSpacer.vertical.xxs,
BlincInputComponent.textField(
label: 'Label',
descriptionText: 'Field with both icons',
suffixIcon: Icons.remove_red_eye_outlined,
prefixIcon: Icons.phone_outlined,
),
],
),
),
),
),
),
floatingActionButton: FloatingActionButton(
onPressed: _validateForm,
child: const Icon(Icons.send),
),
);
}
}
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License

For personal and professional use. You cannot resell or redistribute these repositories in their original state.

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