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powerengine 1.0.0
PowerEngine: A library which calculates signals and electricity.
Installation
python -m pip install powerengine
# OR
python -m pip install git+https://github.com/AaravMalani/powerengine
Usage
from powerengine import Engine
engine = Engine()
engine.add_blocks([
Power(engine, {}, (0, 0, 0)),
Wire(engine, {'facing': None}, (0, 0, 1)),
Wire(engine, {'facing': None}, (0, 0, 2)),
Delayer(engine, {'facing': 'east', 'delay': 5}, (0, 0, 3)),
Wire(engine, {'facing': None}, (0, 0, 4)),
])
engine.run(3, ignore_speed=True, output=False)
Plugin Structure
Each plugin is a directory in the installation/path/plugins directory.
It contains a manifest.json JSON file with the following fields.
Field
Type
Description
name
string
Plugin name
version
string
Plugin version
author (optional)
string or array[string]
The author of the plugin
blockTypes
object[string, array[string]]
An object of the screaming snake case version of the name to the block types defined (each block type being an array of [namespace, id])
A plugin is a Python module (it has an __init__.py)
An example plugin would be
main.py
import powerengine
class PizzaBlock(powerengine.Block):
id = ('pizzamod', 'pizzablock')
def update(self, engine : powerengine.Engine):
self.state['facing'] = {
'north': 'south',
'east': 'west',
'south': 'north',
'west': 'east'
}[self.state['facing']]
__init__.py
from .main import PizzaBlock
manifest.json
{
"name": "Pizza Mod",
"version": "1.0.0",
"blockTypes": {"PIZZA_BLOCK": ["pizzamod", "pizzablock"]}
}
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