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PySoundFile 0.9.0.post1
PySoundFile is an audio
library based on libsndfile, CFFI and NumPy. Full documentation is
available on http://pysoundfile.readthedocs.org/.
PySoundFile can read and write sound files. File reading/writing is
supported through libsndfile,
which is a free, cross-platform, open-source (LGPL) library for reading
and writing many different sampled sound file formats that runs on many
platforms including Windows, OS X, and Unix. It is accessed through
CFFI, which is a foreign function
interface for Python calling C code. CFFI is supported for CPython 2.6+,
3.x and PyPy 2.0+. PySoundFile represents audio data as NumPy arrays.
PySoundFile is BSD licensed (BSD 3-Clause License).
(c) 2013, Bastian Bechtold
Breaking Changes
PySoundFile has evolved rapidly during the last few releases. Most
notably, we changed the import name from import pysoundfile to
import soundfile in 0.7. In 0.6, we cleaned up many small
inconsistencies, particularly in the the ordering and naming of
function arguments and the removal of the indexing interface.
In 0.8.0, we changed the default value of always_2d from True
to False. Also, the order of arguments of the write function
changed from write(data, file, ...) to write(file, data, ...).
In 0.9.0, we changed the ctype arguments of the buffer_*
methods to dtype, using the Numpy dtype notation. The old
ctype arguments still work, but are now officially deprecated.
Installation
PySoundFile depends on the Python packages CFFI and NumPy, and the
system library libsndfile.
To install the Python dependencies, I recommend using the Anaconda distribution of Python 3. This will
come with all dependencies pre-installed. To install the dependencies
manually, you can use the conda package manager, which will
install all dependencies using conda install cffi numpy (conda is
also available independently of Anaconda with pip install conda; conda init).
With CFFI and NumPy installed, you can use pip install pysoundfile
to download and install the latest release of PySoundFile. On Windows
and OS X, this will also install the library libsndfile. On Linux, you
need to install libsndfile using your distribution’s package manager,
for example sudo apt-get install libsndfile1.
Read/Write Functions
Data can be written to the file using soundfile.write(), or read from
the file using soundfile.read(). PySoundFile can open all file formats
that libsndfile supports, for example WAV,
FLAC, OGG and MAT files.
Here is an example for a program that reads a wave file and copies it
into an ogg-vorbis file:
import soundfile as sf
data, samplerate = sf.read('existing_file.wav')
sf.write('new_file.ogg', data, samplerate)
Block Processing
Sound files can also be read in short, optionally overlapping blocks
with soundfile.blocks().
For example, this calculates the signal level for each block of a long
file:
import numpy as np
import soundfile as sf
rms = [np.sqrt(np.mean(block**2)) for block in
sf.blocks('myfile.wav', blocksize=1024, overlap=512)]
SoundFile Objects
Sound files can also be opened as soundfile.SoundFile objects. Every
SoundFile has a specific sample rate, data format and a set number of
channels.
If a file is opened, it is kept open for as long as the SoundFile
object exists. The file closes when the object is garbage collected,
but you should use the soundfile.SoundFile.close() method or the
context manager to close the file explicitly:
import soundfile as sf
with sf.SoundFile('myfile.wav', 'r+') as f:
while f.tell() < len(f):
pos = f.tell()
data = f.read(1024)
f.seek(pos)
f.write(data*2)
All data access uses frames as index. A frame is one discrete time-step
in the sound file. Every frame contains as many samples as there are
channels in the file.
RAW Files
Pysoundfile can usually auto-detect the file type of sound files. This
is not possible for RAW files, though:
import soundfile as sf
data, samplerate = sf.read('myfile.raw', channels=1, samplerate=44100,
subtype='FLOAT')
Note that on x86, this defaults to endian='LITTLE'. If you are
reading big endian data (mostly old PowerPC/6800-based files), you
have to set endian='BIG' accordingly.
You can write RAW files in a similar way, but be advised that in most
cases, a more expressive format is better and should be used instead.
Virtual IO
If you have an open file-like object, Pysoundfile can open it just like
regular files:
import soundfile as sf
with open('filename.flac', 'rb') as f:
data, samplerate = sf.read(f)
Here is an example using an HTTP request:
import io
import soundfile as sf
from urllib.request import urlopen
url = "http://tinyurl.com/shepard-risset"
data, samplerate = sf.read(io.BytesIO(urlopen(url).read()))
Note that the above example only works with Python 3.x.
For Python 2.x support, replace the third line with:
from urllib2 import urlopen
News
2013-08-27 V0.1.0 Bastian Bechtold:
Initial prototype. A simple wrapper for libsndfile in Python
2013-08-30 V0.2.0 Bastian Bechtold:
Bugfixes and more consistency with PySoundCard
2013-08-30 V0.2.1 Bastian Bechtold:
Bugfixes
2013-09-27 V0.3.0 Bastian Bechtold:
Added binary installer for Windows, and context manager
2013-11-06 V0.3.1 Bastian Bechtold:
Switched from distutils to setuptools for easier installation
2013-11-29 V0.4.0 Bastian Bechtold:
Thanks to David Blewett, now with Virtual IO!
2013-12-08 V0.4.1 Bastian Bechtold:
Thanks to Xidorn Quan, FLAC files are not float32 any more.
2014-02-26 V0.5.0 Bastian Bechtold:
Thanks to Matthias Geier, improved seeking and a flush() method.
2015-01-19 V0.6.0 Bastian Bechtold:
A big, big thank you to Matthias Geier, who did most of the work!
Switched to float64 as default data type.
Function arguments changed for consistency.
Added unit tests.
Added global read(), write(), blocks() convenience
functions.
Documentation overhaul and hosting on readthedocs.
Added 'x' open mode.
Added tell() method.
Added __repr__() method.
2015-04-12 V0.7.0 Bastian Bechtold:
Again, thanks to Matthias Geier for all of his hard work, but also
Nils Werner and Whistler7 for their many suggestions and help.
Renamed import pysoundfile to import soundfile.
Installation through pip wheels that contain the necessary
libraries for OS X and Windows.
Removed exclusive_creation argument to write.
Added truncate() method.
2015-10-20 V0.8.0 Bastian Bechtold:
Again, Matthias Geier contributed a whole lot of hard work to this
release.
Changed the default value of always_2d from True to
False.
Numpy is now optional, and only loaded for read and
write.
Added SoundFile.buffer_read and
SoundFile.buffer_read_into and SoundFile.buffer_write,
which read/write raw data without involving Numpy.
Added info function that returns metadata of a sound file.
Changed the argument order of the write function from
write(data, file, ...) to write(file, data, ...)
And many more minor bug fixes.
2017-02-02 V0.9.0 Bastian Bechtold:
Thank you, Matthias Geier, Tomas Garcia, and Todd, for contributions
for this release.
Adds support for ALAC files.
Adds new member __libsndfile_version__
Adds number of frames to info class
Adds dtype argument to buffer_* methods
Deprecates ctype argument to buffer_* methods
Adds official support for Python 3.6
And some minor bug fixes.
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