adrop_ads_flutter

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Description:

adrop ads flutter

AdropAds #
Adrop ads plugin for flutter

Prerequisites #

Install your preferred editor or IDE.
Make sure that your app meets the following requirements:

Android

Targets API level 23 (M) or higher
Uses Android 6.0 or higher

minSdkVersion 23


Uses Jetpack (AndroidX), which includes meeting these version requirements:

com.android.tools.build:gradle v7.3.0 or later
compileSdkVersion 33




iOS

ios 13.0
swift 5.0




Install Flutter for your specific operating system, including the following:

Flutter SDK
Supporting libraries
Platform-specific software and SDKs


Sign into Adrop using your email or Google account.


Step 1: Create a Adrop project #
Before you can add Adrop to your Flutter app, you need to create a Adrop project to connect to your app.
Step 2: Register your app with Adrop #
To use Adrop in your Flutter app, you need to register your app with your Adrop project. Registering your app is often called "adding" your app to your project.

Note
Make sure to enter the package name that your app is actually using. The package name value is case-sensitive, and it cannot be changed for this Adrop Android app after it's registered with your Adrop project.


Go to the Adrop console.
In the center of the project app page, click the Flutter icon button to launch the setup workflow.
Enter your app's package name in the Flutter package name field.

A package name uniquely identifies your app on the device and in the Google Play Store or App Store.
A package name is often referred to as an application ID.
Be aware that the package name value is case-sensitive, and it cannot be changed for this Adrop Flutter app after it's registered with your Adrop project.


Enter other app information: App nickname.

App nickname: An internal, convenience identifier that is only visible to you in the Adrop console


Click Register app and then Android and Apple apps will be created respectively.

Step 3: Add a Adrop configuration file #
Android

Download adrop_service.json to obtain your Adrop Android platforms config file.
Move your config file into your assets directory.
android/app/src/main/assets/adrop_service.json

iOS

Download adrop_service.json to obtain your Adrop Apple platforms config file.
Move your config file into the root of your Xcode project. If prompted, select to add the config file to all targets.

Step 4: Add Adrop plugin to your app #
From your Flutter project directory, run the following command to install the plugin.
flutter pub add adrop_ads_flutter
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Install the pods, then open your .xcworkspace file to see the project in Xcode:
pod install --repo-update
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Step 5: Initialize Adrop in your app #
The final step is to add initialization code to your application.

Import the Adrop plugin.

import 'package:adrop_ads_flutter/adrop_ads_flutter.dart';
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Also in your lib/main.dart file, initialize Adrop.

void main() {
runApp(const MyApp());
}

class MyApp extends StatefulWidget {
const MyApp({super.key});

@override
State<MyApp> createState() => _MyAppState();
}

class MyAppState extends State<MyApp> {
@override
void initState() {
super.initState();
initialize();
}

Future<void> initialize() async {
// ..
// true for production
// If you are using this SDK in specific countries,
// pass an array of ISO 3166 alpha-2 country codes.
await Adrop.initialize(false);
}
}


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Add AdropNavigatorObserver to measure the frequency of ad impressions

@override
Widget build(BuildContext context) {
return MaterialApp(
navigatorObservers: [AdropNavigatorObserver()],
...
);
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Rebuild your Flutter application.

flutter run
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(Optional) Troubleshooting #
# Add this line to your Podfile
use_frameworks!

# ...
post_install do |installer|
installer.pods_project.targets.each do |target|
target.build_configurations.each do |config|

#...
# Add this line to your Podfile
config.build_settings['BUILD_LIBRARY_FOR_DISTRIBUTION'] = 'YES'
end
end
end
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Create your Ad unit #
#
From the Adrop console, go to project, then select Ad unit in the left navigation menu to create and manage Ad units. Ad units are containers you place in your apps to show ads to users. Ad units send ad requests to Adrop, then display the ads they receive to fill the request. When you create an ad unit, you assign it an ad format and ad type(s).

Creating Ad units #
To create a new Ad unit:

From the left navigation menu, select Ad Units.
Select Create Ad unit to bring up the ad unit builder.
Enter an Ad unit name, then select your app (iOS or Android) and Ad format (Banner, Interstitial, or Rewarded).
Select Create to save your Ad unit.

Ad unit ID #
The Ad unit’s unique identifier to reference in your code. This setting is read-only.

Note These are unit ids for test

PUBLIC_TEST_UNIT_ID_320_50
PUBLIC_TEST_UNIT_ID_375_80
PUBLIC_TEST_UNIT_ID_320_100
PUBLIC_TEST_UNIT_ID_INTERSTITIAL
PUBLIC_TEST_UNIT_ID_REWARDED
PUBLIC_TEST_UNIT_ID_POPUP_BOTTOM
PUBLIC_TEST_UNIT_ID_POPUP_CENTER
PUBLIC_TEST_UNIT_ID_SPLASH


Display Ads #

Banner
Initialize AdropBannerView with Ad unit ID, then load ad.
class YourComponentState extends State<YourComponent> {

final unitId = "";
bool isLoaded = false;
AdropBannerView? bannerView;

@override
void initState() {
super.initState();

bannerView = AdropBannerView(
unitId: unitId,
listener: AdropBannerListener(
onAdReceived: (unitId) {
setState(() {
isLoaded = true;
});
},
onAdFailedToReceive: (unitId, error) {
setState(() {
isLoaded = false;
});
},
),
);
bannerView!.load();
}

@override
Widget build(BuildContext context) {
return Column(
children: [
TextButton(
onPressed: bannerView.load,
child: const Text('Reload Ad!')),
bannerView != null && isLoaded ?
SizedBox(
width: MediaQuery.of(context).size.width,
height: 80,
child: bannerView) : Container(),
],
);
}
}
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AdropBannerView must be disposed of when access to it is no longer needed.
@override
void dispose() {
super.dispose();
bannerView?.dispose();
}
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Interstitial Ad
Step 1: (Optional) Construct event listener
final AdropInterstitialListener listener = AdropInterstitialListener(
onAdReceived: (ad) =>
debugPrint('Adrop Interstitial Ad loaded with unitId ${ad.unitId}!'),
onAdFailedToReceive: (ad, errorCode) =>
debugPrint('error in ${ad.unitId} while loading: $errorCode'),
onAdFailedToShowFullScreen: (ad, errorCode) =>
debugPrint('error in ${ad.unitId} while showing: $errorCode'),
...
);
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Step 2: Display an interstitial ad
class YourComponent extends StatefulWidget {
const YourComponent({super.key});

@override
State<StatefulWidget> createState() => _YourComponentState();
}

class _YourComponentState extends State<YourComponent> {
final AdropInterstitialAd interstitialAd = AdropInterstitialAd(
unitId: 'YOUR_UNIT_ID',
listener: listener,
);

@override
void initState() {
super.initState();
interstitialAd.load();
}

@override
Widget build(BuildContext context) {
return Scaffold(
body: Center(
child: TextButton(
onPressed: () {
final isLoaded = interstitialAd.isLoaded ?? false;
if (isLoaded) {
interstitialAd.show();
} else {
ScaffoldMessenger.of(context).showSnackBar(
const SnackBar(content: Text('interstitial ad is loading...'))
);
}
},
child: const Text('display ad'),
),
),
);
}
}
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AdropInterstitialAd must be disposed of when access to it is no longer needed.
@override
void dispose() {
super.dispose();
interstitialAd.dispose();
}
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Rewarded Ad
Step 1: (Optional) Construct event listener
final AdropRewardedListener listener = AdropRewardedListener(
onAdReceived: (ad) =>
debugPrint('Adrop Rewarded Ad loaded with unitId ${ad.unitId}!'),
onAdFailedToReceive: (ad, errorCode) =>
debugPrint('error in ${ad.unitId} while loading: $errorCode'),
onAdFailedToShowFullScreen: (ad, errorCode) =>
debugPrint('error in ${ad.unitId} while showing: $errorCode'),
onAdEarnRewardHandler: (ad, type, amount) {
debugPrint('Adrop Rewarded Ad earn rewards: ${ad.unitId}, $type, $amount');
// implement your actions with rewards
},
...
);
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Step 2: Display a rewarded ad
class YourComponent extends StatefulWidget {
const YourComponent({super.key});

@override
State<StatefulWidget> createState() => _YourComponentState();
}

class _YourComponentState extends State<YourComponent> {
final AdropRewardedAd rewardedAd = AdropRewardedAd(
unitId: 'YOUR_UNIT_ID',
listener: listener,
);

@override
void initState() {
super.initState();
rewardedAd.load();
}

@override
Widget build(BuildContext context) {
return Scaffold(
body: Center(
child: TextButton(
onPressed: () {
final isLoaded = rewardedAd.isLoaded ?? false;
if (isLoaded) {
rewardedAd.show();
} else {
ScaffoldMessenger.of(context).showSnackBar(
const SnackBar(content: Text('rewarded ad is loading...'))
);
}
},
child: const Text('display ad'),
),
),
);
}
}
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AdropRewardedAd must be disposed of when access to it is no longer needed.
@override
void dispose() {
super.dispose();
rewardedAd.dispose();
}
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Popup Ad
Step 1: (Optional) Construct event listener
final AdropPopupListener listener = AdropPopupListener(
onAdReceived: (ad) =>
debugPrint('Adrop Popup Ad loaded with unitId ${ad.unitId}!'),
onAdFailedToReceive: (ad, errorCode) =>
debugPrint('error in ${ad.unitId} while loading: $errorCode'),
onAdFailedToShowFullScreen: (ad, errorCode) =>
debugPrint('error in ${ad.unitId} while showing: $errorCode'),
...
);
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Step 2: Display a popup ad
class YourComponent extends StatefulWidget {
const YourComponent({super.key});

@override
State<StatefulWidget> createState() => _YourComponentState();
}

class _YourComponentState extends State<YourComponent> {
final AdropPopupAd popupAd = AdropPopupAd(
unitId: 'YOUR_UNIT_ID',
listener: listener,
);

@override
void initState() {
super.initState();
popupAd.load();
}

@override
Widget build(BuildContext context) {
return Scaffold(
body: Center(
child: TextButton(
onPressed: () {
final isLoaded = popupAd.isLoaded ?? false;
if (isLoaded) {
popupAd.show();
} else {
ScaffoldMessenger.of(context).showSnackBar(
const SnackBar(content: Text('popup ad is loading...'))
);
}
},
child: const Text('display ad'),
),
),
);
}
}
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AdropPopupAd must be disposed of when access to it is no longer needed.
@override
void dispose() {
super.dispose();
popupAd.dispose();
}
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License

For personal and professional use. You cannot resell or redistribute these repositories in their original state.

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