agora_chat_uikit

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agora chat uikit

Get Started with Chat UIKit for Flutter #
Overview #
Instant messaging connects people wherever they are and allows them to communicate with others in real time. With built-in user interfaces (UI) for the message list, the Chat UIKit enables you to quickly embed real-time messaging into your app without requiring extra effort on the UI.
Agora offers an open-source agora_chat_uikit project on GitHub. You can clone and run the project or refer to the logic in it to create projects integrating agora_chat_uikit.
Source code URL of agora_chat_uikit for Flutter:
https://github.com/AgoraIO-Usecase/AgoraChat-UIKit-flutter
Important features #

Conversation List;
Chatting in a conversation;
Voice message;
Text message;
File message;
Delivery receipt;

Function #
The agora_chat_uikit library provides the following functions:

Sends and receives messages, displays messages, shows the unread message count, and clears messages. The text, image, emoji, file, and audio messages are supported.
Deletes conversations and messages.
Customizes the UI.



Widget
Function
Description


ChatUIKit

The root of all widgets in ChatUIKit.

ChatConversationsView
Conversation list
Presents the conversation information, including the user's avatar and nickname, content of the last message, unread message count, and the time when the last message is sent or received.

Delete conversation
Deletes the conversation from the conversation list.


ChatMessagesView
Message sender
Sends text, emoji, image, file, and voice messages.


Delete messages
Deletes messages.


Recall message
Recalls message that are sent within 120 seconds.


Read mark
You will receive a read receipt after retrieving your message.


Message sent state
Display the status after the message is sent.


Display message
Displays one-to-one messages and group messages, including the user's avatar and nickname and the message's content, sending time or reception time, sending status, and read status. The text, image, emoji, file, voice, and video messages can be displayed.


Dependencies #
The following third-party UI libraries are used in Agora_chat_uikit:
dependencies:
intl: ^0.18.0
image_picker: ^1.0.4
file_picker: ^5.5.0
record: ^4.4.4
audioplayers: ^5.2.0
agora_chat_sdk: ^1.1.1
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Permissions #
Android #
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/>
<uses-permission android:name="android.permission.WAKE_LOCK"/>
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.permission.CAMERA"/>
<uses-permission android:name="android.permission.RECORD_AUDIO"/>
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iOS #
In Info.plist, add the following permissions:



Key
Type
Value




Privacy - Microphone Usage Description
String
For microphone access


Privacy - Camera Usage Description
String
For camera access


Privacy - Photo Library Usage Description
String
For photo library access



Prevent code obfuscation #
In the example/android/app/proguard-rules.pro file, add the following lines to prevent code obfuscation:
-keep class com.hyphenate.** {*;}
-dontwarn com.hyphenate.**
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Integrate the UIKit #
Create a new project and add UIKit. #
flutter create uikit_demo --platforms=ios,android -i objc -a java
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pub.dev integration (Recommended)
Execute in the uikit_demo directory.
cd uikit_demo
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flutter pub add agora_chat_uikit
flutter pub get
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Local integration
You can download the project to your computer and execute it.
dependencies:
agora_chat_uikit:
path: `<#uikit path#>`
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Replace the code in 'lib/main.dart'.
import 'package:flutter/material.dart';
import 'package:agora_chat_uikit/agora_chat_uikit.dart';

import 'messages_page.dart';

class ChatConfig {
static const String appKey = "";
static const String userId = "";
static const String agoraToken = '';
}

void main() async {
assert(ChatConfig.appKey.isNotEmpty,
"You need to configure AppKey information first.");
WidgetsFlutterBinding.ensureInitialized();
final options = ChatOptions(
appKey: ChatConfig.appKey,
autoLogin: false,
);
await ChatClient.getInstance.init(options);
runApp(const MyApp());
}

class MyApp extends StatelessWidget {
const MyApp({super.key});
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
builder: (context, child) {
// ChatUIKit widget at the top of the widget
return ChatUIKit(child: child!);
},
localizationsDelegates: AppLocalizations.localizationsDelegates,
supportedLocales: AppLocalizations.supportedLocales,
home: const MyHomePage(title: 'Flutter Demo'),
);
}
}

class MyHomePage extends StatefulWidget {
const MyHomePage({super.key, required this.title});

final String title;

@override
State<MyHomePage> createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
ScrollController scrollController = ScrollController();
ChatConversation? conversation;
String _chatId = "";
final List<String> _logText = [];
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Container(
padding: const EdgeInsets.only(left: 10, right: 10),
child: Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
mainAxisSize: MainAxisSize.max,
children: [
const SizedBox(height: 10),
const Text("login userId: ${ChatConfig.userId}"),
const Text("agoraToken: ${ChatConfig.agoraToken}"),
const SizedBox(height: 10),
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
Expanded(
flex: 1,
child: ElevatedButton(
onPressed: () {
_signIn();
},
child: const Text("SIGN IN"),
),
),
const SizedBox(width: 10),
Expanded(
child: ElevatedButton(
onPressed: () {
_signOut();
},
child: const Text("SIGN OUT"),
),
),
],
),
const SizedBox(height: 10),
Row(
children: [
Expanded(
child: TextField(
decoration: const InputDecoration(
hintText: "Enter recipient's userId",
),
onChanged: (chatId) => _chatId = chatId,
),
),
const SizedBox(height: 10),
ElevatedButton(
onPressed: () {
pushToChatPage(_chatId);
},
child: const Text("START CHAT"),
),
],
),
Flexible(
child: ListView.builder(
controller: scrollController,
itemBuilder: (_, index) {
return Text(_logText[index]);
},
itemCount: _logText.length,
),
),
],
),
),
);
}

void pushToChatPage(String userId) async {
if (userId.isEmpty) {
_addLogToConsole('UserId is null');
return;
}
if (ChatClient.getInstance.currentUserId == null) {
_addLogToConsole('user not login');
return;
}
ChatConversation? conv =
await ChatClient.getInstance.chatManager.getConversation(userId);
Future(() {
Navigator.of(context).push(MaterialPageRoute(builder: (_) {
return MessagesPage(conv!);
}));
});
}

void _signIn() async {
_addLogToConsole('begin sign in...');
try {
bool judgmentPwdOrToken = false;
do {
if (ChatConfig.agoraToken.isNotEmpty) {
await ChatClient.getInstance.login(
ChatConfig.userId,
ChatConfig.agoraToken,
);
judgmentPwdOrToken = true;
break;
}
} while (false);
if (judgmentPwdOrToken) {
_addLogToConsole('sign in success');
} else {
_addLogToConsole(
'sign in fail: The password and agoraToken cannot both be null.');
}
} on ChatError catch (e) {
_addLogToConsole('sign in fail: ${e.description}');
}
}

void _signOut() async {
_addLogToConsole('begin sign out...');
try {
await ChatClient.getInstance.logout();
_addLogToConsole('sign out success');
} on ChatError catch (e) {
_addLogToConsole('sign out fail: ${e.description}');
}
}

void _addLogToConsole(String log) {
_logText.add("$_timeString: $log");
setState(() {
scrollController.jumpTo(scrollController.position.maxScrollExtent);
});
}

String get _timeString {
return DateTime.now().toString().split(".").first;
}
}

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Create a messages page.
import 'package:flutter/material.dart';
import 'package:agora_chat_uikit/agora_chat_uikit.dart';

class MessagesPage extends StatefulWidget {
const MessagesPage(this.conversation, {super.key});

final ChatConversation conversation;

@override
State<MessagesPage> createState() => _MessagesPageState();
}

class _MessagesPageState extends State<MessagesPage> {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.conversation.id),
),
body: SafeArea(
// Message page in uikit.
child: ChatMessagesView(
conversation: widget.conversation,
),
),
);
}
}

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Customize #
You can test it quickly in example.
Configure the following information in the example/lib/main.dart file:
Replaces appKey, userId, and agoraToken and with your own App Key, user ID, and user token generated in Agora Console.
class ChatConfig {
static const String appKey = "";
static const String userId = "";
static const String agoraToken = '';
}
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Customize colors #
You can set the color when adding ChatUIKit. See ChatUIKitTheme.
class MyApp extends StatelessWidget {
const MyApp({super.key});

@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
builder: (context, child) {
// ChatUIKit widget at the top of the widget
return ChatUIKit(
// ChatUIKitTheme
theme: ChatUIKitTheme(),
child: child!,
);
},
home: const MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
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Add an avatar #
class _MessagesPageState extends State<MessagesPage> {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: Text(widget.conversation.id)),
body: SafeArea(
// Message page in uikit.
child: ChatMessagesView(
conversation: widget.conversation,
avatarBuilder: (context, userId) {
// Returns the avatar widget that you want to display.
return Container(
width: 30,
height: 30,
color: Colors.red,
);
},
),
),
);
}
}
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Add a nickname #
class _MessagesPageState extends State<MessagesPage> {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: Text(widget.conversation.id)),
body: SafeArea(
// Message page in uikit.
child: ChatMessagesView(
conversation: widget.conversation,
// Returns the nickname widget that you want to display.
nicknameBuilder: (context, userId) {
return Text(userId);
},
),
),
);
}
}
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Add the bubble click event #
class _MessagesPageState extends State<MessagesPage> {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: Text(widget.conversation.id)),
body: SafeArea(
// Message page in uikit.
child: ChatMessagesView(
conversation: widget.conversation,
// item tap event
onTap: (context, message) {
bubbleClicked(message);
return true;
},
),
),
);
}

void bubbleClicked(ChatMessage message) {
debugPrint('bubble clicked');
}
}
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Customize the message item widget #
class _MessagesPageState extends State<MessagesPage> {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: Text(widget.conversation.id)),
body: SafeArea(
// Message page in uikit.
child: ChatMessagesView(
conversation: widget.conversation,
itemBuilder: (context, model) {
if (model.message.body.type == MessageType.TXT) {
// Custom message bubble
return CustomTextItemWidget(
model: model,
onTap: (context, message) {
bubbleClicked(message);
return true;
},
);
}
},
),
),
);
}

void bubbleClicked(ChatMessage message) {
debugPrint('bubble clicked');
}
}

// Custom message bubble
class CustomTextItemWidget extends ChatMessageListItem {
const CustomTextItemWidget({super.key, required super.model, super.onTap});

@override
Widget build(BuildContext context) {
ChatTextMessageBody body = model.message.body as ChatTextMessageBody;

Widget content = Text(
body.content,
style: const TextStyle(
color: Colors.black,
fontSize: 50,
fontWeight: FontWeight.w400,
),
);
return getBubbleWidget(content);
}
}

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Customize the input widget #
class _MessagesPageState extends State<MessagesPage> {
late ChatMessageListController _msgController;
final TextEditingController _textController = TextEditingController();
final FocusNode _focusNode = FocusNode();
@override
void initState() {
super.initState();
_msgController = ChatMessageListController(widget.conversation);
}

@override
void dispose() {
_focusNode.dispose();
super.dispose();
}

@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: Text(widget.conversation.id)),
body: SafeArea(
// Message page in uikit.
child: ChatMessagesView(
conversation: widget.conversation,
messageListViewController: _msgController,
inputBar: customInputWidget(),
needDismissInputWidget: () {
_focusNode.unfocus();
},
),
),
);
}

// custom input widget
Widget customInputWidget() {
return SizedBox(
height: 50,
child: Row(
children: [
Expanded(
child: TextField(
focusNode: _focusNode,
controller: _textController,
),
),
ElevatedButton(
onPressed: () {
final msg = ChatMessage.createTxtSendMessage(
targetId: widget.conversation.id,
content: _textController.text);
_textController.text = '';
_msgController.sendMessage(msg);
},
child: const Text('Send'))
],
),
);
}
}

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Delete all Messages in the current conversation #
class _MessagesPageState extends State<MessagesPage> {
late ChatMessageListController _msgController;

@override
void initState() {
super.initState();
_msgController = ChatMessageListController(widget.conversation);
}

@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.conversation.id),
actions: [
TextButton(
onPressed: () {
_msgController.deleteAllMessages();
},
child: const Text(
'Clear',
style: TextStyle(color: Colors.white),
))
],
),
body: SafeArea(
// Message page in uikit.
child: ChatMessagesView(
conversation: widget.conversation,
messageListViewController: _msgController,
),
),
);
}
}
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Customize actions displayed upon a click of the plus symbol in the page #
class _MessagesPageState extends State<MessagesPage> {
@override
void initState() {
super.initState();
}

@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.conversation.id),
),
body: SafeArea(
// Message page in uikit.
child: ChatMessagesView(
conversation: widget.conversation,
// Returns a list of custom events
inputBarMoreActionsOnTap: (items) {
ChatBottomSheetItem item = ChatBottomSheetItem(
type: ChatBottomSheetItemType.normal,
onTap: customMoreAction,
label: 'more',
);

return items + [item];
},
),
),
);
}

Future<void> customMoreAction() async {
debugPrint('custom action');
Navigator.of(context).pop();
}
}
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ChatUIKit introduce #
You need have a ChatUIKit widget at the top of you widget tree. It will help you refresh ChatConversationsView when you return from ChatMessagesView. It also provides the theme Settings.



Prop
Description




theme
Chat UIKit theme for setting component styles. If this prop is not set, the default style will be used.



For more information, see ChatUIKit.
ChatUIKit({
super.key,
this.child,
ChatUIKitTheme? theme,
});
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ChatMessagesView #
ChatMessagesView is used to manage text, image, emoji, file, and voice messages:

Sends and receives messages.
Deletes messages.
Recalls messages.




Prop
Prop Description




conversation
The ChatConversation to which the messages belong.


inputBarTextEditingController
Text input widget text editing controller.


background
The background widget.


inputBar
Text input component. If you don't pass in this prop, ChatInputBar will be used by default.


onTap
Message bubble click callback.


onBubbleLongPress
Callback for holding a message bubble.


onBubbleDoubleTap
Callback for double-clicking a message bubble.


avatarBuilder
Avatar component builder.


nicknameBuilder
Nickname component builder.


itemBuilder
Message bubble. If you don't set this prop, the default bubble will be used.


moreItems
Action items displayed after a message bubble is held down. If you return null in onBubbleLongPress, moreItems will be used. This prop involves three default actions: copy, delete, and recall.


messageListViewController
Message list controller. You are advised to use the default value. For details, see ChatMessageListController.


willSendMessage
Text message pre-sending callback. This callback needs to return a ChatMessage object.


onError
Error callbacks, such as no permissions.


enableScrollBar
Whether to enable the scroll bar. The scroll bar is enabled by default.


needDismissInputWidget
Callback for dismissing the input widget. If you use a custom input widget, dismiss the input widget when you receive this callback, for example, by calling FocusNode.unfocus. See ChatInputBar.


inputBarMoreActionsOnTap
The callback for clicking the plus symbol next to the input box. You need to return the ChatBottomSheetItems list.



For more information, see ChatMessagesView.
ChatMessagesView({
required this.conversation,
this.inputBarTextEditingController,
this.background,
this.inputBar,
this.onTap,
this.onBubbleLongPress,
this.onBubbleDoubleTap,
this.avatarBuilder,
this.nicknameBuilder,
this.itemBuilder,
this.moreItems,
ChatMessageListController? messageListViewController,
this.willSendMessage,
this.onError,
this.enableScrollBar = true,
this.needDismissInputWidget,
this.inputBarMoreActionsOnTap,
super.key,
});
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ChatConversationsView #
The 'ChatConversationsView' allows you to quickly display and manage the current conversations.



Prop
Description




controller
The ChatConversationsView controller.


itemBuilder
Conversation list item builder. Return a widget if you need to customize it.


avatarBuilder
Avatar builder. If this prop is not implemented or you return null, the default avatar will be used.


nicknameBuilder
Nickname builder. If you don't set this prop or return null, the conversation ID is displayed.


onItemTap
The callback of the click event of the conversation list item.


backgroundWidgetWhenListEmpty
Background widget when list is empty.


enablePullReload
Whether to enable drop-down refresh.



For more information, see ChatConversationsView.
ChatConversationsView({
super.key,
this.onItemTap,
ChatConversationsViewController? controller,
this.itemBuilder,
this.avatarBuilder,
this.nicknameBuilder,
this.backgroundWidgetWhenListEmpty,
this.enablePullReload = false,
this.scrollController,
this.reverse = false,
this.primary,
this.physics,
this.shrinkWrap = false,
this.cacheExtent,
this.dragStartBehavior = DragStartBehavior.down,
this.keyboardDismissBehavior = ScrollViewKeyboardDismissBehavior.manual,
this.restorationId,
this.clipBehavior = Clip.hardEdge,
});
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License #
The sample projects are under the MIT license.

License

For personal and professional use. You cannot resell or redistribute these repositories in their original state.

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