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animated stream list nullsafety
Animated Stream List #
A Flutter library to easily display a list with animated changes from a Stream<List<E>>.
It's like StreamBuilder + ListView.Builder with animations.
Taken inspiration from the Animated List Sample and Java-diff-utils
Getting Started #
1. Add dependency to your pubspec.yaml
dependencies:
animated_stream_list_nullsafety: ^2.0.0
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2. Import it
import 'package:animated_stream_list_nullsafety/animated_stream_list.dart';
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3. Use it. See the examples folder for an ... example.
Parameters #
@required Stream<List<E>> streamList;
@required AnimatedStreamListItemBuilder<E> itemBuilder;
@required AnimatedStreamListItemBuilder<E> itemRemovedBuilder;
Duration duration;
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AnimatedStreamListItemBuilder<T> is just a function which builds a tile
typedef Widget AnimatedStreamListItemBuilder<T>(
T item,
int index,
BuildContext context,
Animation<double> animation,
);
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Example #
// create tile view as the user is going to see it, attach any onClick callbacks etc.
Widget _createTile(String item, Animation<double> animation) {
return SizeTransition(
axis: Axis.vertical,
sizeFactor: animation,
child: const Text(item),
);
}
// what is going to be shown as the tile is being removed, usually same as above but without any
// onClick callbacks as, most likely, you don't want the user to interact with a removed view
Widget _createRemovedTile(String item, Animation<double> animation) {
return SizeTransition(
axis: Axis.vertical,
sizeFactor: animation,
child: const Text(item),
);
}
final Stream<List<String>> list = // get list from some source, like BLOC
final animatedView = AnimatedStreamList<String>(
streamList: list,
itemBuilder: (String item, int index, BuildContext context, Animation<double> animation) =>
_createTile(item, animation),
itemRemovedBuilder: (String item, int index, BuildContext context, Animation<double> animation) =>
_createRemovedTile(item, animation),
);
}
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Options #
List<E> initialList;
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Initial list
Equalizer equals;
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Compares items for equality, by default it uses the == operator, it's critical this works properly.
Equalizer is function, that, given two items of the same type, returns true if they are equal, false otherwise
typedef bool Equalizer(dynamic item1, dynamic item2);
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You can check the Animated List Documentation for the rest:
Axis scrollDirection;
bool reverse;
ScrollController scrollController;
bool primary;
ScrollPhysics scrollPhysics;
bool shrinkWrap;
EdgeInsetsGeometry padding;
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Credits #
This amazing package was originally created by Dawid Bota over here. I have taken over the development with his blessing and all tracking will be done on this repo moving forward.
For personal and professional use. You cannot resell or redistribute these repositories in their original state.
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