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ar quido
Ahoy, me hearties! Set sail on the high seas of image recognition with our Flutter plugin. Arrr! 🦜
🏴☠️ ar_quido 🏴☠️ #
Image recognition using Augmented Reality (AR) features for mobile Flutter apps.
It uses EasyAR Sense on Android and native
ARKit
on iOS.
The plugin has been built by Flutter Division at Miquido Software development company.
Getting started 🚢 #
Add the dependency in your pubspec.yaml:
from command line:
flutter pub add ar_quido
flutter pub get
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directly in pubspec.yaml:
dependencies:
ar_quido: 0.2.0
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Android #
Since the Android version depends on the EasyAR solution, you need to
sign up on their page and obtain
a "Sense Authorization" License Key. It can be done through the EasyAR Dashboard.
After doing so, provide the key in Android Manifest file as
application's metadata:
<meta-data
android:name="com.miquido.ar_quido.API_KEY"
android:value="<YOUR_SENSE_LICENSE_KEY>" />
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Proguard
By default, proguard removes the EasyAR library files from a release build. To fix
this, add the following code to the android/app/src/proguard-rules.pro file (create
the file if it doesn't exist):
-keep class cn.easyar.** { *; }
-keepattributes SourceFile,LineNumberTable
-keep public class * extends java.lang.Exception
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iOS #
ARKit uses the device camera, so do not forget to provide the NSCameraUsageDescription
in Info.plist:
<key>NSCameraUsageDescription</key>
<string>Describe why your app needs camera (AR) here.</string>
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Also make sure, that your deployment target in project settings is set to at least 14.0.
Set the same version in ios/Podfile:
platform :ios, '15.0'
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Usage 🌴 #
Put your reference images inside assets/reference_images directory (make
sure to reference them in pubspec.yaml).
please note, that only .jpg images are supported at this time
Place ARQuidoView widget in your view's code. Provide at least an array of
image names you want to detect (through referenceImageNames property) and a
callback for detected images (through onImageDetected property):
ARQuidoView(
referenceImageNames: const ['applandroid'],
onImageDetected: (imageName) {
// handle detected image
},
),
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That's it, you're all set ⚓
Please see the example
for more info. You can also check the details in API Documentation.
Disclaimer #
"EasyAR" is the registered trademark or trademark of VisionStar Information
Technology (Shanghai) Co., Ltd in China and other countries for the augmented
reality technology developed by VisionStar Information Technology (Shanghai) Co., Ltd.
The copyright notices in the Software and this entire statement, including the above
license grant, this restriction and the following disclaimer, must be included
in all copies of the Software, in whole or in part, and all derivative works
of the Software.
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