better_skeleton

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Description:

better skeleton

Glass effect - for your skeleton loading #
Show a glass effect using a single AnimationController over a list of Widgets.


Developed with 💙  by Apparence.io



Tldr - features? #

Show a glass effect using a single AnimationController over a list of Widgets

Getting Started #
Create an animation controller in repeat mode then just provide this controller to every AnimatedSkeleton.
This effect is made using a custom RenderWidget.
Example of using:
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => _MyAppState();
}

class _MyAppState extends State<MyApp> with SingleTickerProviderStateMixin {
late final AnimationController animationController;

@override
void initState() {
super.initState();
animationController = AnimationController(vsync: this, duration: Duration(milliseconds: 1000))..repeat();
}

@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
body: Column(
children: [
SizedBox(height: 100),
AnimatedSkeleton(
listenable: animationController,
child: FakeCard(),
),
AnimatedSkeleton(
listenable: animationController,
child: FakeCard(),
),
AnimatedSkeleton(
listenable: animationController,
child: FakeCard2(),
),
],
),
),
);
}
}
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Note: FakeCard is a container widget we made with just a grey background. See example.

License:

For personal and professional use. You cannot resell or redistribute these repositories in their original state.

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