crossword

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Description:

crossword

NEW: LetterPop Animation #
Crossword #












Crossword is a comprehensive solution for seamlessly integrating a crossword puzzle-solving user
interface into your Flutter app. With this package, you can effortlessly provide users with an
interactive and enjoyable crossword puzzle-solving experience within your application.

Features #


Customizable Crossword Widget:
The package offers a customizable crossword widget that can be easily integrated into any Flutter
app. You can adjust the widget's appearance, size, and layout to match your app's design and
theme.


User-Friendly Interface:
The user interface is designed with simplicity and ease of use in mind. Users can intuitively
navigate through the puzzle, pan, and select the letters to choose words.


Clue Management:
Manage crossword clues effortlessly with this package by passing the list of words into
the Crossword widget.


Getting started #
Installation #
You just need to add crossword as
a dependency in your pubspec.yaml file.
dependencies:
crossword: ^1.3.1
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Import the package in your Dart code and instantiate the Crossword widget.
Example #
To get started add the Crossword widget.

letters : takes all the letters as a two-dimentional List
spacing : controls the horizontal and vertical spacing in between letters
the Crossword panel
hints : takes a List of words as clues

Crossword(
letters: const [
["F", "L", "U", "T", "T", "E", "R", "W", "U", "D", "B", "C"],
["R", "M", "I", "O", "P", "U", "I", "Q", "R", "L", "E", "G"],
["T", "V", "D", "I", "R", "I", "M", "U", "A", "H", "E", "A"],
["D", "A", "R", "T", "N", "S", "T", "O", "Y", "J", "R", "M"],
["O", "G", "A", "M", "E", "S", "C", "O", "L", "O", "R", "O"],
["S", "R", "T", "I", "I", "I", "F", "X", "S", "P", "E", "D"],
["Y", "S", "N", "E", "T", "M", "M", "C", "E", "A", "T", "S"],
["W", "E", "T", "P", "A", "T", "D", "Y", "L", "M", "N", "U"],
["O", "T", "E", "H", "R", "O", "G", "P", "T", "U", "O", "E"],
["K", "R", "R", "C", "G", "A", "M", "E", "S", "S", "T", "S"],
["S", "E", "S", "T", "L", "A", "O", "P", "U", "P", "E", "S"]
],
spacing: const Offset(30, 30),
onLineDrawn: (List<String> words) {},
textStyle: const TextStyle(
color: Colors.black, fontSize: 16, fontWeight: FontWeight.bold),
lineDecoration: const LineDecoration(
lineGradientColors: [
[Colors.blue, Colors.black, Colors.red],
[Colors.orange, Colors.black],
],
strokeWidth: 26,
lineTextStyle: TextStyle(
color: Colors.white, fontSize: 16,
fontWeight: FontWeight.bold),
),
hints: const ["FLUTTER", "GAMES", "UI", "COLORS"],
)
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Additional parameters #

initialLineList: Accepts a List of LineOffset to add initial lines to the crossword
-- A LineOffset is a class that takes the start and end positions of the line
acceptReversedDirection: accepts a bool to identify while creating the words by touching in
the reversed direction, is enabled or not
drawCrossLine: accepts a bool, and identifies if the user can interact in the Cross
direction or not.
drawVerticalLine: accepts a bool, and identifies if the user can interact in the Vertical
direction or not.
drawHorizontalLine: accepts a bool, and identifies if the user can interact in
the Horizontal direction or not.


drawCrossLine, drawVerticalLine, drawHorizontalLine can't be set as false altogether.


lineDecoration: Decorate lines to update colors based on the input and clues
textStyle: Add styles to the crossword letters
transposeMatrix: Transpose the 2x2 matrix
alowOverlap: Accepts a bool to identify if the user can overlap the words or not
addIncorrectWord: Accepts a bool to identify if the user can draw incorrect lines or not

Line Decoration - parameters #

lineGradientColors: Accepts a List of List of Colors to update the gradient colors of the
lines.
incorrectGradientColors: Accepts a List of Colors to update the gradient colors of the lines
when the user draws an incorrect line.
correctGradientColors: Accepts a List of Colors to update the gradient colors of the lines
when the user draws a correct line.
strokeWidth: Accepts a double to update the width of the lines.
strokeCap: Accepts a StrokeCap to update the stroke cap of the lines.
lineTextStyle: Accepts a TextStyle to update the style of the words which are drawn by the user.

Reveal Letter Animation #

Use a Global Key to access the Crossword widget and call the animate method to animate the letter
decoration.

final GlobalKey<CrosswordState> _crosswordState = GlobalKey();
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Pass the GlobalKey to the Crossword widget

Crossword(key: _crosswordState);
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Access the Crossword widget using the global key and call the animate method to animate the letter

//offset is the position of the letter in the crossword
crosswordState.currentState!.animate(offset: const Offset(7, 3));
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revealLetterDecoration: Accepts a RevealLetterDecoration to animate the decoration of the
letters


'letterPopDecoration': Accepts a LetterPopDecoration to animate the decoration of the specific letter onTouchEvent


Contributions #
Contributions are welcome! If you find a bug or want to add a feature, please file an issue

License

For personal and professional use. You cannot resell or redistribute these repositories in their original state.

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