ezanimation

Creator: coderz1093

Last updated:

Add to Cart

Description:

ezanimation

ezanimation #
Easy Animations - No Controllers, No Tickers, Only the necessary parts.
Easily add Curves and ReverseCurves
Introduction #
Normal animations involve a fair amount of complexity: AnimationControllers, Tweens, Animation, Tickers are not familiar concepts to many.
Not just to beginners - when creating an explicit animation, even advanced users experience hardships dealing with the many components involved.
Announcing EzAnimation: A set of tools to make animations easier #
With EzAnimation, there is no need to burden your code with TickerProviders, the complicated logic of curves, different components of animation, etc.
Here is a simple example to create an animation with an expanding box:


First, we define a Container with a starting size of 50.0
return Scaffold(
body: Center(
child: Container(
color: Colors.yellow,
height: 50.0,
width: 50.0,
),
),
);
copied to clipboard



Next, we define an animation to increase size
EzAnimation ezAnimation = EzAnimation(50.0, 200.0, Duration(seconds: 2));
copied to clipboard


Then, we simply plugin in values and start the animation when we need to - in this case we will do it when the box is tapped
return Scaffold(
body: Center(
child: InkWell(
onTap: () {
ezAnimation.start();
},
child: AnimatedBuilder(
animation: ezAnimation,
builder: (context, snapshot) {
return Container(
color: Colors.yellow,
height: ezAnimation.value,
width: ezAnimation.value,
);
}
),
),
),
);
copied to clipboard



And that's it!


TO USE: #
DEFINE EzAnimation #
(RECOMMENDED METHOD 1) Passing context:
EzAnimation animation = EzAnimation(10.0, 100.0, Duration(seconds: 1), context: context);

// This animation needs to be manually restarted when another page is pushed and then Navigator comes back
// The onNavigate param helps define the behaviour when another page is pushed
copied to clipboard
(RECOMMENDED METHOD 2) Passing vsync:
EzAnimation animation = EzAnimation(10.0, 100.0, Duration(seconds: 1), context: context);

// Here the state class needs to add SingleTickerProviderMixin or TickerProviderMixin
// onNavigate does not work in this case as the page ticker defines the state of the animation
copied to clipboard
A SIMPLE METHOD (LESS PERFORMANT): No context or vsync
EzAnimation animation = EzAnimation(10.0, 100.0, Duration(seconds: 1));

// Note that this animation needs to be manually stopped if you intend to push another page as it will go to completion without it.
copied to clipboard
(Notice that you can define this outside of initState, unlike normal animation controllers)
START ANIMATION #
animation.start();

// OR

animation.start(from: 0.2);
copied to clipboard
END ANIMATION #
animation.stop();
copied to clipboard
REPEAT ANIMATION #
animation.repeat();
copied to clipboard
RESET ANIMATION #
animation.reset();
copied to clipboard
REVERSE ANIMATION #
animation.reverse();

// OR

animation.reverse(from: 0.5);
copied to clipboard
DEFINE WHAT HAPPENS WHEN NAVIGATOR PUSHES ANOTHER PAGE ON TOP #
EzAnimation animation = EzAnimation(10.0, 100.0, Duration(seconds: 1), context: context, onNavigate: OnNavigate.pauseAnimation);
copied to clipboard
An animation can either reset or pause when the navigator pushes another page on top. Use the onNavigate page to achieve this.
NOTE: A PAUSED ANIMATION NEEDS TO BE MANUALLY RESTARTED AFTER COMING BACK TO THE MAIN PAGE
onPressed: () async {
await Navigator.of(context).push(MaterialPageRoute(builder: (context) => DemoPage()));
animation.start();
}

resetAnimation -> Resets animation to the start
pauseAnimation -> Pauses animation at that instant (You need to manually restart this when it comes back)
letItRun -> Animation will go to completion unless animation.stop() is called.
takeToEnd -> Takes animation to final value instantly
copied to clipboard
REBUILD UI #
You can use normal listeners and rebuild UI with AnimatedBuilder as usual.
animation.addListener(() {
setState(() {});
});

//OR

AnimatedBuilder(
animation: animation,
builder: (context, snapshot) {
return Center(
child: Container(
width: animation.value,
height: animation.value,
color: Colors.blue,
),
);
}
),
copied to clipboard
ADD CURVES EASILY #
var animation = EzAnimation(10.0, 100.0, Duration(seconds: 1), curve: Curves.bounceInOut, reverseCurve: Curves.linear);
copied to clipboard
LISTEN TO STATUS #
animation.addStatusListener((status) {
if (status == AnimationStatus.completed) {
animation.reverse();
}
});
copied to clipboard
USE ANIMATION SEQUENCES #
You can have multiple animations running in series with weights with EzAnimation.sequence()
EzAnimation ezAnimation = EzAnimation.sequence([
SequenceItem(0.0, 100.0, weight: 2),
SequenceItem(100.0, 50.0),
SequenceItem(50.0, 100.0),
], Duration(seconds: 2), context: context);

ezAnimation.start();
copied to clipboard
USE SPECIALIZED TWEENS #
Use the EzAnimation.tween() to pass in other Tween types such as ColorTween
EzAnimation ezAnimation = EzAnimation.tween(ColorTween(begin: Colors.red, end: Colors.blue), Duration(seconds: 2), context: context);

ezAnimation.start();
copied to clipboard
Similarly, the EzAnimation.tweenSequence allows you to create a sequence with ColorTweens and other tweens
EzAnimation ezAnimation = EzAnimation.tweenSequence(TweenSequence([
TweenSequenceItem(tween: ColorTween(begin: Colors.red, end: Colors.blue), weight: 1.0),
TweenSequenceItem(tween: ColorTween(begin: Colors.red, end: Colors.blue), weight: 2.0),
]), Duration(seconds: 2), context: context);
copied to clipboard

License

For personal and professional use. You cannot resell or redistribute these repositories in their original state.

Customer Reviews

There are no reviews.