findx

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Description:

findx

FindX #
FindX is a Flutter state manager inspired in the controllers and the widget GetBuilder of GetX
Why I made this package #

Because I want to try to make a package hehe
I really like GetX as a state manager, I like how GetControllers works, I like Obx, GetBuilder and GetView. But sometimes GetX acts in weird ways, like, deletes controllers that suppose to not be deleted, and other times it does not delete controllers that suppose to be deleted.
I want to try to make a package easy to understand what's happening behind the scenes.

How to use it #
To use FindX, first, we need to create on the widget tree the FindXStore widget, this widget will store all the controllers
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return FindXStore(
child: MaterialApp(
title: 'Flutter Demo',
home: Test(),
),
);
}
}
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Now we need our controller
class Controller extends FindXController {
String sampleData = "example";

void changeRandomData() {
sampleData = _generateRandomString(10);
this.update();
}

String _generateRandomString(int len) {
var r = Random();
const _chars =
'AaBbCcDdEeFfGgHhIiJjKkLlMmNnOoPpQqRrSsTtUuVvWwXxYyZz1234567890';
return List.generate(len, (index) => _chars[r.nextInt(_chars.length)])
.join();
}
}
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If you want global controllers, there is the globalControllers option on FindXStore
return FindXStore(
globalControllers: [
GlobalController()
],
child: MaterialApp(
title: 'Flutter Demo',
home: Test(),
),
);
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Now we can inject controllers from different ways
FindXStore.of(context)!.store.put<Controller>(Controller());
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and use it down on the tree as
FindXStore.of(context)!.store.find<Controller>();
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Don't forget to remove the controller if you don't use it anymore
Find.of(context)!.store.remove<Controller>();
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But for all this, there is a better way to do it
with...
FindXBuilder #
It's like GetBuilder from GetX

FindXBuilder<Controller>(
builder: (Controller _) {
return TextButton(
onPressed: () {
_.changeRandomData();
},
child: Text(_.sampleData));
});
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FindXBuilder will find the controller that we want, serve on the builder function, and when the page gets dispose FindXStore will remove the controller if there is no other FindXBuilder using it.
If you didn't inject the controller that you want to use, there is the option put: to do it
FindXBuilder<Controller>(
put: Controller()
builder: (Controller _) {
return TextButton(
onPressed: () {
_.changeRandomData();
},
child: Text(_.sampleData));
});
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If you use this option FindXBuilder will call FindXStore.of(context)!.store.put
So, if you got another FindXBuilder with put: Controller() it will try to put it into the store (unsuccessfully) and will use the object.
And to make all this reactive, you can call the method update() from the controller and this will update all the FindXBuilder that depends on this controller.
If you want to update just a few FindXBuilders, you can specified an id with the id option and then call update with a list of ids update(['fxbuilder1','fxbuilder2'])

License:

For personal and professional use. You cannot resell or redistribute these repositories in their original state.

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