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fl pip
fl_pip #
基于原生ios和android的画中画模式,实现显示flutter的view,可以通过修改flutter 栈顶的view来显示任意UI #
The picture-in-picture mode is implemented in native ios and android to display flutter's view #
* 目前在ios上遇到了一个问题,当app在后台的时候,FlutterUi停止运行或者画中画直接黑屏,猜测可能是由于ios冻结app导致,本人目前没有好的解决办法,如果你有想法,请提交pr #
* At present, there is a problem in ios, when the app is in the background, FlutterUi will stop running or black screen directly, which may be caused by ios freezing the app, I have no good solution at present, if you have ideas, please submit PR #
Use configuration #
ios 配置 : Signing & Capabilities -> Capability 添加 BackgroundModes
勾选 Audio,AirPlay,And Picture in Picture
ios configuration : Signing & Capabilities -> Capability Add BackgroundModes
check Audio,AirPlay,And Picture in Picture
android 配置 : android/app/src/main/${your package name}/MainActivity 修改 MainActivity 继承,
android configuration : android/app/src/main/${your package name}/MainActivity,
kotlin #
class MainActivity : FlPiPActivity()
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java #
class MainActivity extends FlPiPActivity {
}
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android AndroidManifest file android/app/src/main/AndroidManifest.xml,
add android:supportsPictureInPicture="true"
<application android:label="FlPiP">
<activity android:name=".MainActivity" android:launchMode="singleTop"
android:supportsPictureInPicture="true" />
</application>
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Methods available #
/// 开启画中画
/// Open picture-in-picture
void enable() {
FlPiP().enable(
iosConfig: FlPiPiOSConfig(),
androidConfig: FlPiPAndroidConfig(
aspectRatio: const Rational.maxLandscape()));
}
/// 是否支持画中画
/// Whether to support picture in picture
void isAvailable() {
FlPiP().isAvailable;
}
/// 画中画状态
/// Picture-in-picture window state
void isActive() {
FlPiP().isActive;
}
/// 切换前后台
/// Toggle front and back
/// ios仅支持切换后台
/// ios supports background switching only
void toggle() {
FlPiP().toggle();
}
/// 退出画中画
/// Quit painting in picture
void disable() {
FlPiP().disable();
}
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如果使用enableWithEngine方法必须在main文件中添加这个main方法
The main method must be added to the main file if the enableWithEngine method is used
/// mainName must be the same as the method name
@pragma('vm:entry-point')
void pipMain() {
runApp(YourApp());
}
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Display effect #
android
ios
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