flutter_accessibility_service

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Description:

flutter accessibility service

flutter_accessibility_service #
a plugin for interacting with Accessibility Service in Android.
Accessibility services are intended to assist users with disabilities in using Android devices and apps, or I can say to get android os events like keyboard key press events or notification received events etc.
for more info check Accessibility Service
Installation and usage #
Add package to your pubspec:
dependencies:
flutter_accessibility_service: any # or the latest version on Pub
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Inside AndroidManifest add this to bind your accessibility service with your application
.
.
<service android:name="slayer.accessibility.service.flutter_accessibility_service.AccessibilityListener"
android:permission="android.permission.BIND_ACCESSIBILITY_SERVICE" android:exported="false">
<intent-filter>
<action android:name="android.accessibilityservice.AccessibilityService" />
</intent-filter>
<meta-data android:name="android.accessibilityservice" android:resource="@xml/accessibilityservice" />
</service>
.
.
</application>

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Create Accesiblity config file named accessibilityservice.xml inside res/xml and add the following code inside it:
<?xml version="1.0" encoding="utf-8"?>
<accessibility-service xmlns:android="http://schemas.android.com/apk/res/android"
android:accessibilityEventTypes="typeWindowsChanged|typeWindowStateChanged|typeWindowContentChanged"
android:accessibilityFeedbackType="feedbackVisual"
android:notificationTimeout="300"
android:accessibilityFlags="flagDefault|flagIncludeNotImportantViews|flagRequestTouchExplorationMode|flagRequestEnhancedWebAccessibility|flagReportViewIds|flagRetrieveInteractiveWindows"
android:canRetrieveWindowContent="true"
>
</accessibility-service>

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USAGE #
/// check if accessibility permission is enebaled
final bool status = await FlutterAccessibilityService.isAccessibilityPermissionEnabled();

/// request accessibility permission
/// it will open the accessibility settings page and return `true` once the permission granted.
final bool status = await FlutterAccessibilityService.requestAccessibilityPermission();

/// stream the incoming Accessibility events
FlutterAccessibilityService.accessStream.listen((event) {
log("Current Event: $event");

/*
Current Event: AccessibilityEvent: (
Action Type: 0
Event Time: 2022-04-11 14:19:56.556834
Package Name: com.facebook.katana
Event Type: EventType.typeWindowContentChanged
Captured Text: events you may like
content Change Types: ContentChangeTypes.contentChangeTypeSubtree
Movement Granularity: 0
Is Active: true
is focused: true
in Pip: false
window Type: WindowType.typeApplication
Screen bounds: left: 0 - right: 720 - top: 0 - bottom: 1544 - width: 720 - height: 1544
)
*/

});
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The AccessibilityEvent provides:
/// the performed action that triggered this event
int? actionType;

/// the time in which this event was sent.
DateTime? eventTime;

/// the package name of the source
String? packageName;

/// the event type.
EventType? eventType;

/// Gets the text of this node.
String? capturedText;

/// the bit mask of change types signaled by a `TYPE_WINDOW_CONTENT_CHANGED` event or `TYPE_WINDOW_STATE_CHANGED`. A single event may represent multiple change types
ContentChangeTypes? contentChangeTypes;

/// the movement granularity that was traversed
int? movementGranularity;

/// the type of the window
WindowType? windowType;

/// check if this window is active. An active window is the one the user is currently touching or the window has input focus and the user is not touching any window.
bool? isActive;

/// check if this window has input focus.
bool? isFocused;

/// Check if the window is in picture-in-picture mode.
bool? isPip;

/// Gets the node bounds in screen coordinates.
ScreenBounds? screenBounds;

/// Get the node childrens and sub childrens text
List<String>? nodesText;
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AUTOMATION & ACTIONS #
Perform actions with Accessibility Service
/// perform a click action
final hasBeenClicked = await FlutterAccessibilityService.performAction(
event.nodeId!,
NodeAction.actionClick,
);
}
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Enum Value
Description
Arguments/Example




actionAccessibilityFocus
Action that gives accessibility focus to the node.



actionClearAccessibilityFocus
Action that clears accessibility focus of the node.



actionClearFocus
Action that clears input focus of the node.



actionClearSelection
Action that deselects the node.



actionClick
Action that clicks on the node.



actionCollapse
Action to collapse an expandable node.



actionCopy
Action to copy the current selection to the clipboard.



actionCut
Action to cut the current selection and place it to the clipboard.



actionDismiss
Action to dismiss a dismissable node.



actionExpand
Action to expand an expandable node.



actionFocus
Action that gives input focus to the node.



actionLongClick
Action that long clicks on the node.



actionNextAtMovementGranularity
Action that requests to go to the next entity in this node's text at a given movement granularity. Pass an argument when you perform an action.
boolean


actionNextHtmlElement
Action to move to the next HTML element of a given type. Pass an argument when you perform an action.
NodeAction.actionNextHtmlElement with argument "BUTTON"


actionPaste
Action to paste the current clipboard content.



actionPreviousAtMovementGranularity
Action that requests to go to the previous entity in this node's text at a given movement granularity. Pass an argument when you perform an action.
NodeAction.actionPreviousAtMovementGranularity with argument false


actionPreviousHtmlElement
Action to move to the previous HTML element of a given type. Pass an argument when you perform an action.
NodeAction.actionPreviousHtmlElement with argument "BUTTON"


actionScrollBackward
Action to scroll the node content backward.



actionScrollForward
Action to scroll the node content forward.



actionSelect
Action that selects the node.



actionSetSelection
Action to set the selection. Performing this action with no arguments clears the selection. Pass an argument when you perform an action.
NodeAction.actionSetSelection with argument {"start": 1, "end": 2}


actionSetText
Action that sets the text of the node. Performing the action without argument, using null or empty CharSequence will clear the text. This action will also put the cursor at the end of text. Pass an argument when you perform an action.
NodeAction.actionSetText with argument "Flutter"


focusAccessibility
The accessibility focus.



focusInput
The input focus.



movementGranularityCharacter
Movement granularity bit for traversing the text of a node by character.



movementGranularityLine
Movement granularity bit for traversing the text of a node by line.



movementGranularityPage
Movement granularity bit for traversing the text of a node by page.



movementGranularityParagraph
Movement granularity bit for traversing the text of a node by paragraph.



movementGranularityWord
Movement granularity bit for traversing the text of a node by word.



unknown
Unknown action.




For more details about the action check here
Accessibility Overlay
This will help to cover the window with an overlay by an accessibility service
Inside main.dart creates an entry point for your Accessibility Overlay widget;
@pragma("vm:entry-point")
void accessibilityOverlay() {
runApp(const MaterialApp(
debugShowCheckedModeBanner: false,
home: Material(child: Text("My Accessibility Overlay"))
));
}
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Usage
/// Show overlay
await FlutterAccessibilityService.showOverlayWindow();

/// hide overlay
await FlutterAccessibilityService.hideOverlayWindow();
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Perform Global Actions
Such an action can be performed at any moment regardless of the current application or user location in that application
For example going back, going home, opening recents, etc.
await FlutterAccessibilityService.performGlobalAction(
GlobalAction.globalActionTakeScreenshot,
);
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Returns a list of system actions available in the system right now.
final list = await FlutterAccessibilityService.getSystemActions();
print(list); // [GlobalAction.globalActionAccessibilityAllApps,GlobalAction.globalActionTakeScreenshot .....]
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License

For personal and professional use. You cannot resell or redistribute these repositories in their original state.

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