flutter_call_kit

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Description:

flutter call kit

Flutter Call Kit #

Flutter Call Kit Plugin - Currently iOS >= 10.0 only
Motivation #
Flutter Call Kit utilises a brand new iOS 10 framework CallKit to make the life easier for VoIP developers using Flutter.
Note 1: This plugin works for only iOS. No android support yet
Note 2 This plugin was inspired by react-native-keep
For more information about CallKit on iOS, please see Official CallKit Framework Document or Introduction to CallKit by Xamarin
iOS #

Usage #
Add flutter_call_kit as a dependency in your pubspec.yaml file.
Example #

import 'package:flutter/material.dart';
import 'dart:async';
import 'package:uuid/uuid.dart';
import 'package:flutter_call_kit/flutter_call_kit.dart';

void main() => runApp(MyApp());

class MyApp extends StatefulWidget {
@override
_MyAppState createState() => _MyAppState();
}

class _MyAppState extends State<MyApp> {
bool _configured;
String _currentCallId;
FlutterCallKit _callKit = FlutterCallKit();
@override
void initState() {
super.initState();
configure();
}

Future<void> configure() async {
_callKit.configure(
IOSOptions("My Awesome APP",
imageName: 'sim_icon',
supportsVideo: false,
maximumCallGroups: 1,
maximumCallsPerCallGroup: 1),
didReceiveStartCallAction: _didReceiveStartCallAction,
performAnswerCallAction: _performAnswerCallAction,
performEndCallAction: _performEndCallAction,
didActivateAudioSession: _didActivateAudioSession,
didDisplayIncomingCall: _didDisplayIncomingCall,
didPerformSetMutedCallAction: _didPerformSetMutedCallAction,
didPerformDTMFAction: _didPerformDTMFAction,
didToggleHoldAction: _didToggleHoldAction,
);
setState(() {
_configured = true;
});
}

/// Use startCall to ask the system to start a call - Initiate an outgoing call from this point
Future<void> startCall(String handle, String localizedCallerName) async {
/// Your normal start call action
await _callKit.startCall(currentCallId, handle, localizedCallerName);
}

Future<void> reportEndCallWithUUID(String uuid, EndReason reason) async {
await _callKit.reportEndCallWithUUID(uuid, reason);
}

/// Event Listener Callbacks

Future<void> _didReceiveStartCallAction(String uuid, String handle) async {
// Get this event after the system decides you can start a call
// You can now start a call from within your app
}

Future<void> _performAnswerCallAction(String uuid) async {
// Called when the user answers an incoming call
}

Future<void> _performEndCallAction(String uuid) async {
await _callKit.endCall(this.currentCallId);
_currentCallId = null;
}

Future<void> _didActivateAudioSession() async {
// you might want to do following things when receiving this event:
// - Start playing ringback if it is an outgoing call
}

Future<void> _didDisplayIncomingCall(String error, String uuid, String handle,
String localizedCallerName, bool fromPushKit) async {
// You will get this event after RNCallKeep finishes showing incoming call UI
// You can check if there was an error while displaying
}

Future<void> _didPerformSetMutedCallAction(bool mute, String uuid) async {
// Called when the system or user mutes a call
}

Future<void> _didPerformDTMFAction(String digit, String uuid) async {
// Called when the system or user performs a DTMF action
}

Future<void> _didToggleHoldAction(bool hold, String uuid) async {
// Called when the system or user holds a call
}

String get currentCallId {
if (_currentCallId == null) {
final uuid = new Uuid();
_currentCallId = uuid.v4();
}

return _currentCallId;
}

@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Plugin example app'),
),
body: Center(
child: Text('Flutter Call Kit Configured: $_configured\n'),
),
),
);
}
}

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Receiving a call when the application is not reachable. #
In some case your application can be unreachable :

when the user kill the application
when it's in background since a long time (eg: after ~5mn the os will kill all connections).

To be able to wake up your application to display the incoming call, you can use https://github.com/peerwaya/flutter_voip_push_notification on iOS.
You have to send a push to your application with a library supporting PushKit pushes for iOS.
PushKit #
Since iOS 13, you'll have to report the incoming calls that wakes up your application with a VoIP push. Add this in your AppDelegate.m if you're using VoIP pushes to wake up your application :
- (void)pushRegistry:(PKPushRegistry *)registry didReceiveIncomingPushWithPayload:(PKPushPayload *)payload forType:(PKPushType)type withCompletionHandler:(void (^)(void))completion {
// Process the received push
[FlutterVoipPushNotificationPlugin didReceiveIncomingPushWithPayload:payload forType:(NSString *)type];

// Retrieve information like handle and callerName here
// NSString *uuid = /* fetch for payload or ... */ [[[NSUUID UUID] UUIDString] lowercaseString];
// NSString *callerName = @"caller name here";
// NSString *handle = @"caller number here";

[FlutterCallKitPlugin reportNewIncomingCall:uuid handle:handle handleType:@"generic" hasVideo:false localizedCallerName:callerName fromPushKit: YES];

completion();
}
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Contributing #
Any pull request, issue report and suggestion are highly welcome!

License:

For personal and professional use. You cannot resell or redistribute these repositories in their original state.

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