flutter_circular_slider

Creator: coderz1093

Last updated:

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Description:

flutter circular slider

flutter_circular_slider #

A customizable circular slider for Flutter.
Getting Started #

Installation
Basic Usage
Constructor
Use Cases

Installation #
Add

flutter_circular_slider : ^lastest_version

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to your pubspec.yaml, and run
flutter packages get
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in your project's root directory.
Basic Usage #
Create a new project with command
flutter create myapp
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Edit lib/main.dart like this:
import 'package:flutter/material.dart';

import 'package:flutter_circular_slider/flutter_circular_slider.dart';

void main() => runApp(MyApp());

class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(),
);
}
}

class MyHomePage extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.blueGrey,
body: Center(
child: Container(child: DoubleCircularSlider(100, 0, 20)),
));
}
}
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There are two different options:

SingleCircularSlider: has only one handler and can be moved either dragging the handler or just by clicking on different parts of the slider.
DoubleCircularSlider: has two handlers and both have to be moved by dragging them.


Constructor #



Parameter
Default
Description




divisions

The number of sections in which the circle will be divided for selection.


init

(Only for DoubleCircularSlider) The initial value in the selection. Has to be bigger than 0 and smaller than divisions.


end

(Only for DoubleCircularSlider) The end value in the selection. Has to be bigger than 0 and smaller than divisions.


position

(Only for SingleCircularSlider) The selection. Has to be bigger than 0 and smaller than divisions.


height
220.0
Height of the canvas where the slider is rendered.


width
220.0
Width of the canvas where the slider is rendered.


primarySectors
0
Number of sectors painted in the base circle. Painted in selectionColor.


secondarySectors
0
Number of secondary sectors painted in the base circle. Painted in baseColor.


child
null
Widget that will be inserted in the center of the circular slider.


onSelectionChange
void onSelectionChange(int init, int end, int laps)
Triggered every time the user interacts with the slider and changes the init and end values, and also laps.


onSelectionEnd
void onSelectionEnd(int init, int end, int laps)
Triggered every time the user finish one interaction with the slider.


baseColor
Color.fromRGBO(255, 255, 255, 0.1)
The color used for the base of the circle.


selectionColor
Color.fromRGBO(255, 255, 255, 0.3)
The color used for the selection in the circle.


handlerColor
Colors.white
The color used for the handlers.


handlerOutterRadius
12.0
The radius for the outter circle around the handler.


showRoundedCapInSelection
false
(Only for SingleCircularSlider) Shows a rounded cap at the edge of the selection slider with no handler.


showHandlerOutter
true
If true will display an extra ring around the handlers.


sliderStrokeWidth
12.0
The stroke width for the slider (thickness).


shouldCountLaps
false
If true, onSelectionChange will also return the updated number of laps.



Use Cases #
Move complete selection

Single Handler

Laps


Sleep Time Selection
import 'dart:math';

import 'package:flutter/material.dart';

import 'package:flutter_circular_slider/flutter_circular_slider.dart';

void main() => runApp(MyApp());

class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(),
);
}
}

class MyHomePage extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
body: SafeArea(
child: Container(
decoration: BoxDecoration(
image: DecorationImage(
image: AssetImage('images/background_morning.png'),
fit: BoxFit.cover,
),
),
child: SleepPage()),
));
}
}

class SleepPage extends StatefulWidget {
@override
_SleepPageState createState() => _SleepPageState();
}

class _SleepPageState extends State<SleepPage> {
final baseColor = Color.fromRGBO(255, 255, 255, 0.3);

int initTime;
int endTime;

int inBedTime;
int outBedTime;

@override
void initState() {
super.initState();
_shuffle();
}

void _shuffle() {
setState(() {
initTime = _generateRandomTime();
endTime = _generateRandomTime();
inBedTime = initTime;
outBedTime = endTime;
});
}

void _updateLabels(int init, int end) {
setState(() {
inBedTime = init;
outBedTime = end;
});
}

@override
Widget build(BuildContext context) {
return Column(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
Text(
'How long did you stay in bed?',
style: TextStyle(color: Colors.white),
),
DoubleCircularSlider(
288,
initTime,
endTime,
height: 260.0,
width: 260.0,
primarySectors: 6,
secondarySectors: 24,
baseColor: Color.fromRGBO(255, 255, 255, 0.1),
selectionColor: baseColor,
handlerColor: Colors.white,
handlerOutterRadius: 12.0,
onSelectionChange: _updateLabels,
sliderStrokeWidth: 12.0,
child: Padding(
padding: const EdgeInsets.all(42.0),
child: Center(
child: Text('${_formatIntervalTime(inBedTime, outBedTime)}',
style: TextStyle(fontSize: 36.0, color: Colors.white))),
),
),
Row(mainAxisAlignment: MainAxisAlignment.spaceEvenly, children: [
_formatBedTime('IN THE', inBedTime),
_formatBedTime('OUT OF', outBedTime),
]),
FlatButton(
child: Text('S H U F F L E'),
color: baseColor,
textColor: Colors.white,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(50.0),
),
onPressed: _shuffle,
),
],
);
}

Widget _formatBedTime(String pre, int time) {
return Column(
children: [
Text(pre, style: TextStyle(color: baseColor)),
Text('BED AT', style: TextStyle(color: baseColor)),
Text(
'${_formatTime(time)}',
style: TextStyle(color: Colors.white),
)
],
);
}

String _formatTime(int time) {
if (time == 0 || time == null) {
return '00:00';
}
var hours = time ~/ 12;
var minutes = (time % 12) * 5;
return '$hours:$minutes';
}

String _formatIntervalTime(int init, int end) {
var sleepTime = end > init ? end - init : 288 - init + end;
var hours = sleepTime ~/ 12;
var minutes = (sleepTime % 12) * 5;
return '${hours}h${minutes}m';
}

int _generateRandomTime() => Random().nextInt(288);
}
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License

For personal and professional use. You cannot resell or redistribute these repositories in their original state.

Files:

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