flutter_earth_globe

Creator: coderz1093

Last updated:

Add to Cart

Description:

flutter earth globe

Flutter Earth Globe #
Overview #
Flutter Earth Globe is an interactive 3D sphere widget for Flutter applications. This widget is designed to be easy to use and highly customizable, making it ideal for any application that requires a visually appealing representation of a planet. This package was inspired by Globe.GL and Sphere.
Live Demo #




Features #


3D Interactive Globe: A realistic and interactive 3D model of the Earth.


Customizable Appearance: Options to customize the appearance of the globe including colors, textures, and more.


Zoom and Rotation: Users can interact with the globe through zoom and rotation gestures.


Point Support: Ability to place customizable points on the globe.


Connections Support: Ability to create connections between different coordinates.


Custom Labels Support: Ability to create custom widget labels for a point or connection.


Responsive Design: Ensures compatibility with a wide range of devices and screen sizes.


Installation #
To install Flutter Earth Globe, follow these steps:


Add the package to your Flutter project's pubspec.yaml file:
dependencies:
flutter_earth_globe: ^[latest_version]
copied to clipboard
or just run
flutter pub add flutter_earth_globe
copied to clipboard


Import the package in your Dart code:
import 'package:flutter_earth_globe/flutter_earth_globe.dart';
copied to clipboard


Usage #
Here is a basic example of how to integrate the Flutter Earth Globe into your Flutter app:
import 'package:flutter/material.dart';
import 'package:flutter_earth_globe/flutter_earth_globe.dart';
import 'package:flutter_earth_globe/flutter_earth_globe_controller.dart';

void main() {
runApp(MyApp());
}

class MyApp extends StatelessWidget {
late FlutterEarthGlobeController _controller;

@override
initState() {
_controller = FlutterEarthGlobeController(
rotationSpeed: 0.05,
isBackgroundFollowingSphereRotation: true,
background: Image.asset('assets/2k_stars.jpg').image,
surface: Image.asset('assets/2k_earth-day.jpg').image);
}

@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: Text('Flutter Earth Globe Example'),
),
body: SafeArea(
child: FlutterEarthGlobe(
controller: _controller,
radius: 120,
)
),
),
);
}
}
copied to clipboard
Customization #
Create a list of Points and add them to the globe
final FlutterEarthGlobeController _controller = FlutterEarthGlobeController();
List<Point> points = [
Point(
id: '1',
coordinates: const GlobeCoordinates(51.5072, 0.1276),
label: 'London',
isLabelVisible: true,
style: const PointStyle(color: Colors.red, size: 6)),
Point(
id: '2',
isLabelVisible: true,
coordinates: const GlobeCoordinates(40.7128, -74.0060),
style: const PointStyle(color: Colors.green),
onHover: () {},
label: 'New York'),
Point(
id: '3',
isLabelVisible: true,
coordinates: const GlobeCoordinates(35.6895, 139.6917),
style: const PointStyle(color: Colors.blue),
onHover: () {
print('Tokyo');
},
label: 'Tokyo'),
Point(
id: '4',
isLabelVisible: true,
onTap: () {
Future.delayed(Duration.zero, () {
showDialog(
context: context,
builder: (context) => const AlertDialog(
title: Text('Center'),
content: Text('This is the center of the globe'),
));
});
},
coordinates: const GlobeCoordinates(0, 0),
style: const PointStyle(color: Colors.yellow),
label: 'Center'),
];

for (var point in points) {
_controller.addPoint(point);
}
copied to clipboard
Load a background image that follows the rotation of the sphere and a sphere surface texture image
final FlutterEarthGlobeController _controller = FlutterEarthGlobeController();
@override
initState(){
_controller.onLoaded = () {
_controller.loadBackground(Image.asset('assets/2k_stars.jpg').image,
followsRotation: true);
_controller.loadSurface(Image.asset('assets/2k_earth-day.jpg',).image,
);
};

super.initState();
}
copied to clipboard
Change the style of the sphere
final FlutterEarthGlobeController _controller = FlutterEarthGlobeController();
_controller.changeSphereStyle(SphereStyle(
shadowColor: Colors.orange.withOpacity(0.8),
shadowBlurSigma: 20));
controller
copied to clipboard
Contributors #
We would like to thank all the contributors who have helped make this project a success. Your contributions, big or small, make a significant impact on the development and improvement of this project.
If you would like to contribute, please feel free to fork the repository, make your changes, and submit a pull request.
How to Contribute #

Fork the Repository: Click the 'Fork' button at the top right corner of this repository.
Clone Your Fork: Clone your fork to your local machine.
Create a Branch: Create a new branch for your modifications (git checkout -b feature/YourFeature).
Make Your Changes: Make the necessary changes to the project.
Commit Your Changes: Commit your changes (git commit -am 'Add some feature').
Push to the Branch: Push your changes to your branch (git push origin feature/YourFeature).
Open a Pull Request: Go to the repository on GitHub and open a pull request.

We are excited to see your contributions and are looking forward to growing this project with the community!
Support the Library #
You can also support the library by liking it on pub, staring in on Github and reporting any bugs you encounter.
License #
This project is licensed under the MIT License - see the LICENSE file for details.

License

For personal and professional use. You cannot resell or redistribute these repositories in their original state.

Customer Reviews

There are no reviews.