flutter_wear

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Description:

flutter wear

This is a Flutter plugin for WearOS devices
Features #

Helps in getting the shape (square or round) of the watch face
Handles the mode changes, Active Mode and Ambient Mode

More features will be arriving soon.
EXAMPLE APP




NOTE: The project is not using Fluter Embedding v2

Usage #


Add the dependency flutter_wear to your pubspec.yaml file.


Go to <project root>/android/app/build.gradle and set the minSdkVersion to 23:
minSdkVersion 23
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Also add the following dependencies to the same file:
dependencies {
// Wear dependencies
implementation 'com.android.support:wear:27.1.1'
implementation 'com.google.android.support:wearable:2.3.0'
compileOnly 'com.google.android.wearable:wearable:2.3.0'
}
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Go to <project root>/android/app/src/main/AndroidManifest.xml and add the following inside the manifest tag:
<!-- Required for ambient mode support -->
<uses-permission android:name="android.permission.WAKE_LOCK" />

<!-- Flags the app as a Wear app -->
<uses-feature android:name="android.hardware.type.watch" />
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Inside the same file, update the contents of the application tag like this:
<!-- KEEP THE application tag ATTRIBUTES AS IT IS -->
<application
android:name="io.flutter.app.FlutterApplication"
android:label="wear_demo"
android:icon="@mipmap/ic_launcher">

<!-- REPLACE THE PART STARTING FROM BELOW -->
<!-- Flags that the app doesn't require a companion phone app -->
<meta-data
android:name="com.google.android.wearable.standalone"
android:value="true" />

<activity
android:name=".MainActivity"
android:launchMode="singleTop"
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize">

<meta-data
android:name="io.flutter.app.android.NormalTheme"
android:resource="@style/NormalTheme"
/>

<meta-data
android:name="io.flutter.app.android.SplashScreenDrawable"
android:resource="@drawable/launch_background"
/>
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
<!-- TILL THE ABOVE LINE -->
</application>
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Go to <project root>/android/app/src/main/kotlin/<app_id>/MainActivity.kt and update the MainActivity code as following:
// Except the package name
// Replace everything

import android.os.Bundle

import io.flutter.app.FlutterActivity
import io.flutter.plugins.GeneratedPluginRegistrant

import androidx.wear.ambient.AmbientMode

import com.souvikbiswas.flutter_wear.FlutterAmbientCallback
import com.souvikbiswas.flutter_wear.getChannel

class MainActivity: FlutterActivity(), AmbientMode.AmbientCallbackProvider {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
GeneratedPluginRegistrant.registerWith(this)

// Wire up the activity for ambient callbacks
AmbientMode.attachAmbientSupport(this)
}

override fun getAmbientCallback(): AmbientMode.AmbientCallback {
return FlutterAmbientCallback(getChannel(flutterView))
}
}
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Widgets #
There are three primary widgets:

WearShape: Determines the shape of the watch face, whether it is square or round.
WearMode: Determines the current mode of the watch (Active Mode or Ambient Mode). The widgets inside it rebuilds whenever the mode changes.
WearInheritedShape: It can be used for passing the shape of the watch down the widget tree.

Example #
import 'package:flutter/material.dart';
import 'package:flutter_wear/mode.dart';
import 'package:flutter_wear/shape.dart';
import 'package:flutter_wear/wear_mode.dart';
import 'package:flutter_wear/wear_shape.dart';

void main() => runApp(MyApp());

class MyApp extends StatefulWidget {
@override
_MyAppState createState() => _MyAppState();
}

class _MyAppState extends State<MyApp> {
Color _containerColor;
Color _textColor;

@override
void initState() {
super.initState();

_containerColor = Colors.white;
_textColor = Colors.black;
}

@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
body: Center(
child: WearShape(
builder: (context, shape) => WearMode(builder: (context, mode) {
if (mode == Mode.active) {
_containerColor = Colors.white;
_textColor = Colors.black;
} else {
_containerColor = Colors.black;
_textColor = Colors.white;
}
return Container(
color: _containerColor,
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Row(),
FlutterLogo(size: 100),
Text(
'Shape: ${shape == Shape.round ? 'round' : 'square'}',
style: TextStyle(color: _textColor),
),
Text(
'Mode: ${mode == Mode.active ? 'Active' : 'Ambient'}',
style: TextStyle(color: _textColor),
),
],
),
);
}),
),
),
),
);
}
}
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License #
Copyright (c) 2020 Souvik Biswas
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

License:

For personal and professional use. You cannot resell or redistribute these repositories in their original state.

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