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gdsbin 0.1.5.post2
GDScript to Python to C Transpiler
gdscript-transpiler-bin is a GDScript compiler (using Nuitka), minimal scripts can be transpiled to Python.
Binary builds are compiled using Forgejo Actions for Alpine Linux, macOS and Windows x86_64.
Other compatible platforms: Android (aarch64 and x86_64).
Also see generated Python source from GDScript.
Example
git clone https://codeberg.org/LinuxUserGD/gdscript-transpiler-bin.git
cd gdscript-transpiler-bin
git submodule update --init --remote --progress
Godot Engine command line (stage0)
./godot4 -s bin/gds.gd --headless help
./godot4 -s bin/gds.gd --headless run=bin/gds.gd (for running GDScript directly using x-python)
./godot4 -s bin/gds.gd --headless format=bin/gds.gd (for generating Python project)
./godot4 -s bin/gds.gd --headless compile=bin/gds.gd (for compiling GDScript to binary using Clang and Nuitka)
Python environment (stage1)
Installing python gds
python -m pip install gdsbin
python -m pip install git+https://codeberg.org/LinuxUserGD/gdscript-transpiler-bin.git@python
python -m gdsbin help
python -m gdsbin run=bin/gds.gd
python -m gdsbin format=bin/gds.gd
python -m gdsbin compile=bin/gds.gd
Nuitka compiled binary (stage2)
Installing gds binary (available at itch.io)
unzip gdscript-transpiler-bin.zip
cd gdscript-transpiler-bin
chmod +x gds
./gds[.exe] help
./gds[.exe] run=bin/gds.gd
./gds[.exe] format=bin/gds.gd
./gds[.exe] compile=bin/gds.gd
Benchmark
Time for running GDScript code:
func string() -> int:
var x: String = ""
for i in range(0, 300000):
x += " "
return x.length()
func add() -> int:
var x: int = -100000000
for i in range(0, 100000000):
x += 1
return x
Godot
Python
Nuitka
benchmark.gd
11.639s
4.678s
1.857s
License
See LICENSE and CREDITS (third-party licenses)
For personal and professional use. You cannot resell or redistribute these repositories in their original state.
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