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gpu info
🚀 gpu_info #
The gpu_info Dart package allows you to query detailed GPU-related information using the Vulkan API. This package will soon support all platforms! 🌍
📢 Note: #
This package is being developed as part of the larger OpenLocalUI project. Check it out for more exciting features and updates! 🌟
📦 Installation #
Add gpu_info as a dependency in your pubspec.yaml file:
dependencies:
gpu_info: ^0.1.0
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Vulkan SDK Installation #
To build the gpu_info package, you'll need the Vulkan SDK installed on your system. Below are the commands to install the Vulkan SDK on different platforms:
Windows
Install the Vulkan SDK using winget:
winget install LunarG.VulkanSDK
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Alternatively, you can download and install it directly from the LunarG Vulkan SDK website.
Linux
For Ubuntu or Debian-based distributions, use apt:
sudo apt update
sudo apt install vulkan-sdk
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For Fedora:
sudo dnf install vulkan-tools vulkan-loader-devel
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For Arch Linux:
sudo pacman -S vulkan-tools vulkan-headers vulkan-validation-layers
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macOS
Install the Vulkan SDK using brew:
brew install --cask vulkan-sdk
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Verifying the Installation #
After installing the Vulkan SDK, you can verify the installation by running:
vulkaninfo
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This command should output detailed information about your Vulkan setup, indicating that the SDK has been correctly installed.
🚀 Example #
Here is a simple example of how to use the gpu_info package to retrieve and display GPU information in a Flutter app.
import 'dart:async';
import 'package:flutter/material.dart';
import 'package:gpu_info/gpu_info.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatefulWidget {
const MyApp({super.key});
@override
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
final _gpuInfoPlugin = GpuInfo();
final List<GpuInfoStruct> _gpusInfo = [];
@override
void initState() {
super.initState();
initPlatformState();
}
Future<void> initPlatformState() async {
List<GpuInfoStruct> gpusInfo;
if (!mounted) return;
gpusInfo = await _gpuInfoPlugin.getGpusInfo();
setState(() {
_gpusInfo.addAll(gpusInfo);
});
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('GPU Info Example App'),
),
body: Center(
child: Container(
padding: const EdgeInsets.all(32),
height: 300,
child: ListView.builder(
scrollDirection: Axis.horizontal,
itemCount: _gpusInfo.length,
itemBuilder: (context, index) {
return Card(
child: Padding(
padding: const EdgeInsets.all(16.0),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(
'GPU: ${_gpusInfo[index].deviceName}',
style: TextStyle(fontWeight: FontWeight.bold),
),
SizedBox(height: 8),
Text('Vendor: ${_gpusInfo[index].vendorName}'),
Text('Driver version: ${_gpusInfo[index].driverVersion}'),
Text('Memory: ${_gpusInfo[index].memoryAmount} MB'),
],
),
),
);
},
),
),
),
),
);
}
}
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Explanation #
This example demonstrates how to use the gpu_info package to retrieve and display information about the GPUs available on the system. The GpuInfo class is used to query the GPU information, and the results are displayed in a horizontal list view.
Fetching Data: The initPlatformState method retrieves the GPU information asynchronously and updates the state.
Displaying Data: The GPU information is displayed in a list view within a Card widget.
This example showcases a simple way to integrate the gpu_info package into your Flutter app and display GPU details.
For more detailed information, refer to the package documentation and explore the OpenLocalUI project for more features and updates.
For personal and professional use. You cannot resell or redistribute these repositories in their original state.
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