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ironsource adpluginx
ironSource Flutter Plugin #
A bridge plugin for ironSource SDKs.
ironSource Knowledge Center
Android SDK
iOS SDK
Getting Started #
Installation #
flutter pub get ironsource_adpluginx
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Android Configuration #
The ironSource SDK dependency is included in the plugin, so you do not have to add manually to your build.gradle.
Gradle Dependencies Required #
Play Services dependencies must be added to PROJECT_ROOT/android/app/build.gradle.
// PROJECT_ROOT/android/app/build.gradle
dependencies {
...
implementation 'com.google.android.gms:play-services-ads-identifier:18.0.0'
implementation 'com.google.android.gms:play-services-basement:18.0.0'
implementation 'com.google.android.gms:play-services-appset:16.0.1'
}
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AndroidManifest.xml #
After adding the plugin to the pubspec.yml, Android build fails with the error below:
Attribute application@label value=(your_app_label) from AndroidManifest.xml:11:9-40
is also present at [com.ironsource.sdk:mediationsdk:7.2.1] AndroidManifest.xml:15:9-41 value=(@string/app_name).
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To prevent this, do the following:
Add xmls:tools to AndroidManifest.xml of your project.
Add tools:replace="android:label" to the application tag.
iOS Configuration #
The ironSource SDK pod is included in the plugin, so you do not have to add it to your Podfile.
SKAdNetwork Support #
Add the SKAN ID of ironSource Network on info.plist
<key>SKAdNetworkItems</key>
<array>
<dict>
<key>SKAdNetworkIdentifier</key>
<string>su67r6k2v3.skadnetwork</string>
</dict>
</array>
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App Transport Security Settings #
Set NSAllowsArbitraryLoads: true on info.plist to allow http as some mediated networks require http calls. (Note: ironSource Network calls are all encrypted.)
Note:
Make sure that your info.plist does not contain other ATS exceptions such as NSAllowsArbitraryLoadsInWebContent.
<key>NSAppTransportSecurity</key>
<dict>
<key>NSAllowsArbitraryLoads</key>
<true/>
</dict>
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App Tracking Transparency (ATT) Prompt #
TODO: Remove or keep this?
Implement the ATT prompt to request user authorization for app-related data.
Note: This is not part of ironSource SDK but a bridge for AppTrackingTransparency ATTrackingManager.
You have to add NSUserTrackingUsageDescription to your info.plist if you intend to call this API.
Future<void> checkATT() async {
final currentStatus = await ATTrackingManager.getTrackingAuthorizationStatus();
if (currentStatus == ATTStatus.NotDetermined) {
final returnedStatus = await ATTrackingManager.requestTrackingAuthorization();
print('ATTStatus returned: $returnedStatus');
}
return;
}
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Read more about Apple's ATT and user privacy guideline here.
General Usage #
Implement Listeners #
class YourDartClass with IronSourceRewardedVideoListener {
/// RV listener
@override
void onRewardedVideoAdClicked(IronSourceRVPlacement placement) {
print('onRewardedVideoAdClicked Placement:$placement');
}
@override
void onRewardedVideoAdClosed() {
print("onRewardedVideoAdClosed");
}
@override
void onRewardedVideoAdEnded() {
print("onRewardedVideoAdClosed");
}
@override
void onRewardedVideoAdOpened() {
print("onRewardedVideoAdOpened");
}
@override
void onRewardedVideoAdRewarded(IronSourceRVPlacement placement) {
print("onRewardedVideoAdRewarded Placement: $placement");
}
@override
void onRewardedVideoAdShowFailed(IronSourceError error) {
print("onRewardedVideoAdShowFailed Error:$error");
}
@override
void onRewardedVideoAdStarted() {
print("onRewardedVideoAdStarted");
}
@override
void onRewardedVideoAvailabilityChanged(bool isAvailable) {
print('onRewardedVideoAvailabilityChanged: $isAvailable');
// Change the RV show button active state here
setState((){
_isRVAvailable = isAvailable;
})
}
}
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Initialize the plugin #
Future<void> initIronSource() async {
final appKey = Platform.isAndroid
? ANDROID_APP_KEY
: Platform.isIOS
? IOS_APP_KEY
: throw Exception("Unsupported Platform");
try {
IronSource.setFlutterVersion('2.8.1'); // must be called before init
IronSource.validateIntegration();
IronSource.setRVListener(this);
await IronSource.setAdaptersDebug(true);
await IronSource.shouldTrackNetworkState(true);
// Do not use GAID or IDFA for this.
await IronSource.setUserId("unique-application-user-id");
await IronSource.init(appKey: appKey, adUnits: [IronSourceAdUnit.RewardedVideo]);
} on PlatformException catch (e) {
print(e);
}
}
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Show Ads #
Future<void> _showRVOnClick() async {
if (await IronSource.isRewardedVideoAvailable()) {
IronSource.showRewardedVideo();
}
}
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Refer to the example app for the more detailed implementation sample.
Note:
Make sure to read the official documents at [ironSource Knowledge Center](TODO: replace with the real KC link) for proper usage.
Some configurations must be done before IronSource.init.
Banner Positioning #
For the native SDKs, a banner view must be implemented directly to the UI component.
This bridge takes care of native level view implementation. Therefore, positioning parameters are provided as below:
Position
enum IronSourceBannerPosition {
Top,
Center,
Bottom,
}
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Offset
This parameter represents the vertical offset of the banner:
Negative values: Upward offset
Positive values: Downward offset
Unit:
Android: dp
iOS: point
Note:
Offset in the same direction of the position will be ignored. e.g. Bottom & 50, Top & -50
However, the offsets in the opposite direction or both directions on the Center position can go beyond the screen boundaries. e.g. Bottom & -10000
Make sure that a banner presented will be visible
IronSource.loadBanner(
size: IronSourceBannerSize.BANNER,
position: IronSourceBannerPosition.Bottom,
verticalOffset: -50, // adding 50dp/50point margin bottom
placementName: 'YOUR_PLACEMENT');
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Mediation #
You can use the ironSource LevelPlay's mediation feature by adding adapters/SDKs to your project.
Some networks require additional configurations.
Make sure to use the compatible adapter versions.
Android #
Make sure to follow ironSource Knowledge Center document for additional setup.
Add dependencies to YOUR_PROJECT/android/app/build.gradle
Add required settings to YOUR_PROJECT/android/app/src/main/AndroidManifest.xml
iOS #
Make sure to follow ironSource Knowledge Center document for additional setup.
Add pod dependencies to YOUR_PROJECT/ios/Podfile: target 'Runner'
Add required settings to YOUR_PROJECT/ios/Runner/info.plist
Note:
For Podfile, transitive dependencies error will be thrown with use_frameworks!. The workaround is to add the code below to Podfile:
use_frameworks! :linkage => :static
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