new_pinput

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new pinput

Flutter Pinput From Tornike & Great Contributors


















Flutter Pinput is a package that provides an easy-to-use and customizable Pin code input field. It offers several features such as animated decoration switching, form validation, SMS autofill, custom cursor, copying from clipboard, and more. It also provides beautiful examples that you can choose from.
If you are using Flutter version <3.7.0 you have to use Pinput version 2.2.21
Features: #

Animated Decoration Switching
Form validation
SMS Autofill on iOS
SMS Autofill on Android
Standard Cursor
Custom Cursor
Cursor Animation
Copy From Clipboard
Ready For Custom Keyboard
Standard Paste option
Obscuring Character
Obscuring Widget
Haptic Feedback
Close Keyboard After Completion
Beautiful Examples

Support #
PRs Welcome
Discord Channel
Examples app on Github has multiple templates to choose from
Don't forget to give it a star ⭐
Demo #



Live Demo
Rounded With Shadows
Rounded With Cursor













Rounded Filled
With Bottom Cursor
Filled










Getting Started #
The pin has 6 states default focused, submitted, following, disabled, error, you can customize each state by specifying theme parameter.
Pin smoothly animates from one state to another automatically.
PinTheme Class



Property
Default/Type




width
56.0


height
60.0


textStyle
TextStyle()


margin
EdgeInsetsGeometry


padding
EdgeInsetsGeometry


constraints
BoxConstraints



You can use standard Pinput like so
Widget buildPinPut() {
return Pinput(
onCompleted: (pin) => print(pin),
);
}
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If you want to customize it, create defaultPinTheme first.
final defaultPinTheme = PinTheme(
width: 56,
height: 56,
textStyle: TextStyle(fontSize: 20, color: Color.fromRGBO(30, 60, 87, 1), fontWeight: FontWeight.w600),
decoration: BoxDecoration(
border: Border.all(color: Color.fromRGBO(234, 239, 243, 1)),
borderRadius: BorderRadius.circular(20),
),
);
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if you want all pins to be the same don't pass other theme parameters,
If not, create focusedPinTheme, submittedPinTheme, followingPinTheme, errorPinTheme from defaultPinTheme
final focusedPinTheme = defaultPinTheme.copyDecorationWith(
border: Border.all(color: Color.fromRGBO(114, 178, 238, 1)),
borderRadius: BorderRadius.circular(8),
);

final submittedPinTheme = defaultPinTheme.copyWith(
decoration: defaultPinTheme.decoration.copyWith(
color: Color.fromRGBO(234, 239, 243, 1),
),
);
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Put everything together
final defaultPinTheme = PinTheme(
width: 56,
height: 56,
textStyle: TextStyle(fontSize: 20, color: Color.fromRGBO(30, 60, 87, 1), fontWeight: FontWeight.w600),
decoration: BoxDecoration(
border: Border.all(color: Color.fromRGBO(234, 239, 243, 1)),
borderRadius: BorderRadius.circular(20),
),
);

final focusedPinTheme = defaultPinTheme.copyDecorationWith(
border: Border.all(color: Color.fromRGBO(114, 178, 238, 1)),
borderRadius: BorderRadius.circular(8),
);

final submittedPinTheme = defaultPinTheme.copyWith(
decoration: defaultPinTheme.decoration.copyWith(
color: Color.fromRGBO(234, 239, 243, 1),
),
);

return Pinput(
defaultPinTheme: defaultPinTheme,
focusedPinTheme: focusedPinTheme,
submittedPinTheme: submittedPinTheme,
validator: (s) {
return s == '2222' ? null : 'Pin is incorrect';
},
pinputAutovalidateMode: PinputAutovalidateMode.onSubmit,
showCursor: true,
onCompleted: (pin) => print(pin),
);
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SMS Autofill #
iOS #
Works out of the box, by tapping the code on top of the keyboard
Android #
If you are using firebase_auth you have to set androidSmsAutofillMethod to AndroidSmsAutofillMethod.none and set controller's value in verificationCompleted callback, here is an example code:
Pinput(
androidSmsAutofillMethod: AndroidSmsAutofillMethod.none,
controller: pinController,
);
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And set pinController's value in verificationCompleted callback:
await FirebaseAuth.instance.verifyPhoneNumber(
verificationCompleted: (PhoneAuthCredential credential) {
pinController.setText(credential.smsCode);
},
verificationFailed: (FirebaseAuthException e) {},
codeSent: (String verificationId, int? resendToken) {},
codeAutoRetrievalTimeout: (String verificationId) {},
);
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If you aren't using firebase_auth, you have two options, SMS Retriever API and SMS User Consent API,
SmartAuth is a wrapper package for Flutter for these APIs and it is behind the autofill support of Pinput
SMS Retriever API
To use Retriever API you need The App signature, Pinput calculates the hash for you and prints it in the console
Sms code will be automatically applied, without user interaction.
Note that The App Signature might be different for debug and release mode
return Pinput(
androidSmsAutofillMethod: AndroidSmsAutofillMethod.smsRetrieverApi,
);
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Example of printed signature
Pinput: App Signature for SMS Retriever API Is: kg+TZ3A5qzS
SMS User Consent API
You don't need the App signature, the user will be prompted to confirm reading the message
return Pinput(
androidSmsAutofillMethod: AndroidSmsAutofillMethod.smsUserConsentApi,
);
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SmartAuth #
If autofill support doesn't fit your needs, you can use SmartAuth to implement autofill,
Also, you can suggest a phone number by showing native Android dialog.
No need to add SmartAuth dependency, it is already added
See Example app for more templates #
Tips #


Controller


/// Create Controller
final pinController = TextEditingController();

/// Set text programmatically
pinController.setText('1222');

/// Append typed character, useful if you are using custom keyboard
pinController.append('1', 4);

/// Delete last character
pinController.delete();

/// Don't call setText, append, delete in build method, this is just illustration.

return Pinput(
controller: pinController,
);
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Focus


/// Create FocusNode
final pinputFocusNode = FocusNode();

/// Focus pinput
pinputFocusNode.requestFocus();

/// UnFocus pinput
pinputFocusNode.unfocus();

/// Don't call requestFocus, unfocus in build method, this is just illustration.

return Pinput(
focusNode: pinputFocusNode,
);
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Validation


/// Create key
final formKey = GlobalKey<FormState>();

/// Validate manually
/// Don't call validate in build method, this is just illustration.
formKey.currentState!.validate();

return Form(
key: formKey,
child: Pinput(
// Without Validator
// If true error state will be applied no matter what validator returns
forceErrorState: true,
// Text will be displayed under the Pinput
errorText: 'Error',

/// ------------
/// With Validator
/// Auto validate after user tap on keyboard done button, or completes Pinput
pinputAutovalidateMode: PinputAutovalidateMode.onSubmit,
validator: (pin) {
if (pin == '2224') return null;

/// Text will be displayed under the Pinput
return 'Pin is incorrect';
},
),
);
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Properties #
class Pinput extends StatefulWidget {
const Pinput({
this.length = PinputConstants._defaultLength,
this.defaultPinTheme,
this.focusedPinTheme,
this.submittedPinTheme,
this.followingPinTheme,
this.disabledPinTheme,
this.errorPinTheme,
this.onChanged,
this.onCompleted,
this.onSubmitted,
this.onTap,
this.onLongPress,
this.controller,
this.focusNode,
this.preFilledWidget,
this.separatorPositions,
this.separator = PinputConstants._defaultSeparator,
this.smsCodeMatcher = PinputConstants.defaultSmsCodeMatcher,
this.senderPhoneNumber,
this.androidSmsAutofillMethod = AndroidSmsAutofillMethod.none,
this.listenForMultipleSmsOnAndroid = false,
this.mainAxisAlignment = MainAxisAlignment.center,
this.crossAxisAlignment = CrossAxisAlignment.start,
this.pinContentAlignment = Alignment.center,
this.animationCurve = Curves.easeIn,
this.animationDuration = PinputConstants._animationDuration,
this.pinAnimationType = PinAnimationType.scale,
this.enabled = true,
this.readOnly = false,
this.useNativeKeyboard = true,
this.toolbarEnabled = true,
this.autofocus = false,
this.obscureText = false,
this.showCursor = true,
this.isCursorAnimationEnabled = true,
this.enableSuggestions = true,
this.hapticFeedbackType = HapticFeedbackType.disabled,
this.closeKeyboardWhenCompleted = true,
this.keyboardType = TextInputType.number,
this.textCapitalization = TextCapitalization.none,
this.slideTransitionBeginOffset,
this.cursor,
this.keyboardAppearance,
this.inputFormatters = const [],
this.textInputAction,
this.autofillHints,
this.obscuringCharacter = '•',
this.obscuringWidget,
this.selectionControls,
this.restorationId,
this.onClipboardFound,
this.onAppPrivateCommand,
this.mouseCursor,
this.forceErrorState = false,
this.errorText,
this.validator,
this.errorBuilder,
this.errorTextStyle,
this.pinputAutovalidateMode = PinputAutovalidateMode.onSubmit,
this.scrollPadding = const EdgeInsets.all(20),
this.contextMenuBuilder = _defaultContextMenuBuilder,
this.onTapOutside,
Key? key,
}) : assert(obscuringCharacter.length == 1),
assert(length > 0),
assert(
textInputAction != TextInputAction.newline,
'Pinput is not multiline',
),
super(key: key);

/// Theme of the pin in default state
final PinTheme? defaultPinTheme;

/// Theme of the pin in focused state
final PinTheme? focusedPinTheme;

/// Theme of the pin in submitted state
final PinTheme? submittedPinTheme;

/// Theme of the pin in following state
final PinTheme? followingPinTheme;

/// Theme of the pin in disabled state
final PinTheme? disabledPinTheme;

/// Theme of the pin in error state
final PinTheme? errorPinTheme;

/// If true keyboard will be closed
final bool closeKeyboardWhenCompleted;

/// Displayed fields count. PIN code length.
final int length;

/// By default Android autofill is Disabled, you cane enable it by using any of options listed below
///
/// First option is [AndroidSmsAutofillMethod.smsRetrieverApi] it automatically reads sms without user interaction
/// More about Sms Retriever API https://developers.google.com/identity/sms-retriever/overview?hl=en
///
/// Second option requires user interaction to confirm reading a SMS, See readme for more details
/// [AndroidSmsAutofillMethod.smsUserConsentApi]
/// More about SMS User Consent API https://developers.google.com/identity/sms-retriever/user-consent/overview
final AndroidSmsAutofillMethod androidSmsAutofillMethod;

/// If true [androidSmsAutofillMethod] is not [AndroidSmsAutofillMethod.none]
/// Pinput will listen multiple sms codes, helpful if user request another sms code
final bool listenForMultipleSmsOnAndroid;

/// Used to extract code from SMS for Android Autofill if [androidSmsAutofillMethod] is enabled
/// By default it is [PinputConstants.defaultSmsCodeMatcher]
final String smsCodeMatcher;

/// Fires when user completes pin input
final ValueChanged<String>? onCompleted;

/// Called every time input value changes.
final ValueChanged<String>? onChanged;

/// See [EditableText.onSubmitted]
final ValueChanged<String>? onSubmitted;

/// Called when user clicks on PinPut
final VoidCallback? onTap;

/// Triggered when a pointer has remained in contact with the Pinput at the
/// same location for a long period of time.
final VoidCallback? onLongPress;

/// Used to get, modify PinPut value and more.
/// Don't forget to dispose controller
/// ``` dart
/// @override
/// void dispose() {
/// controller.dispose();
/// super.dispose();
/// }
/// ```
final TextEditingController? controller;

/// Defines the keyboard focus for this
/// To give the keyboard focus to this widget, provide a [focusNode] and then
/// use the current [FocusScope] to request the focus:
/// Don't forget to dispose focusNode
/// ``` dart
/// @override
/// void dispose() {
/// focusNode.dispose();
/// super.dispose();
/// }
/// ```
final FocusNode? focusNode;

/// Widget that is displayed before field submitted.
final Widget? preFilledWidget;

/// Sets the positions where the separator should be shown
final List<int>? separatorPositions;

/// Builds a Pinput separator
final Widget? separator;

/// Defines how [Pinput] fields are being placed inside [Row]
final MainAxisAlignment mainAxisAlignment;

/// Defines how [Pinput] and ([errorText] or [errorBuilder]) are being placed inside [Column]
final CrossAxisAlignment crossAxisAlignment;

/// Defines how each [Pinput] field are being placed within the container
final AlignmentGeometry pinContentAlignment;

/// curve of every [Pinput] Animation
final Curve animationCurve;

/// Duration of every [Pinput] Animation
final Duration animationDuration;

/// Animation Type of each [Pinput] field
/// options:
/// none, scale, fade, slide, rotation
final PinAnimationType pinAnimationType;

/// Begin Offset of ever [Pinput] field when [pinAnimationType] is slide
final Offset? slideTransitionBeginOffset;

/// Defines [Pinput] state
final bool enabled;

/// See [EditableText.readOnly]
final bool readOnly;

/// See [EditableText.autofocus]
final bool autofocus;

/// Whether to use Native keyboard or custom one
/// when flag is set to false [Pinput] wont be focusable anymore
/// so you should set value of [Pinput]'s [TextEditingController] programmatically
final bool useNativeKeyboard;

/// If true, paste button will appear on longPress event
final bool toolbarEnabled;

/// Whether show cursor or not
/// Default cursor '|' or [cursor]
final bool showCursor;

final bool isCursorAnimationEnabled;

/// If [showCursor] true the focused field will show passed Widget
final Widget? cursor;

/// The appearance of the keyboard.
/// This setting is only honored on iOS devices.
/// If unset, defaults to [ThemeData.brightness].
final Brightness? keyboardAppearance;

/// See [EditableText.inputFormatters]
final List<TextInputFormatter> inputFormatters;

/// See [EditableText.keyboardType]
final TextInputType keyboardType;

/// Provide any symbol to obscure each [Pinput] pin
/// Recommended ●
final String obscuringCharacter;

/// IF [obscureText] is true typed text will be replaced with passed Widget
final Widget? obscuringWidget;

/// Whether hide typed pin or not
final bool obscureText;

/// See [EditableText.textCapitalization]
final TextCapitalization textCapitalization;

/// The type of action button to use for the keyboard.
///
/// Defaults to [TextInputAction.newline] if [keyboardType] is
/// [TextInputType.multiline] and [TextInputAction.done] otherwise.
final TextInputAction? textInputAction;

/// See [EditableText.autofillHints]
final Iterable<String>? autofillHints;

/// See [EditableText.enableSuggestions]
final bool enableSuggestions;

/// See [EditableText.selectionControls]
final TextSelectionControls? selectionControls;

/// See [TextField.restorationId]
final String? restorationId;

/// Fires when clipboard has text of Pinput's length
final ValueChanged<String>? onClipboardFound;

/// Use haptic feedback everytime user types on keyboard
/// See more details in [HapticFeedback]
final HapticFeedbackType hapticFeedbackType;

/// See [EditableText.onAppPrivateCommand]
final AppPrivateCommandCallback? onAppPrivateCommand;

/// See [EditableText.mouseCursor]
final MouseCursor? mouseCursor;

/// If true [errorPinTheme] will be applied and [errorText] will be displayed under the Pinput
final bool forceErrorState;

/// Text displayed under the Pinput if Pinput is invalid
final String? errorText;

/// Style of error text
final TextStyle? errorTextStyle;

/// If [Pinput] has error and [errorBuilder] is passed it will be rendered under the Pinput
final PinputErrorBuilder? errorBuilder;

/// Return null if pin is valid or any String otherwise
final FormFieldValidator<String>? validator;

/// Return null if pin is valid or any String otherwise
final PinputAutovalidateMode pinputAutovalidateMode;

/// When this widget receives focus and is not completely visible (for example scrolled partially
/// off the screen or overlapped by the keyboard)
/// then it will attempt to make itself visible by scrolling a surrounding [Scrollable], if one is present.
/// This value controls how far from the edges of a [Scrollable] the TextField will be positioned after the scroll.
final EdgeInsets scrollPadding;

/// Optional parameter for Android SMS User Consent API.
final String? senderPhoneNumber;

/// {@macro flutter.widgets.EditableText.contextMenuBuilder}
///
/// If not provided, will build a default menu based on the platform.
///
/// See also:
///
/// * [AdaptiveTextSelectionToolbar], which is built by default.
final EditableTextContextMenuBuilder? contextMenuBuilder;

/// A callback to be invoked when a tap is detected outside of this [TapRegion]
/// The [PointerDownEvent] passed to the function is the event that caused the
/// notification. If this region is part of a group
/// then it's possible that the event may be outside of this immediate region,
/// although it will be within the region of one of the group members.
/// This is useful if you want to unfocus the [Pinput] when user taps outside of it
final TapRegionCallback? onTapOutside;
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License:

For personal and professional use. You cannot resell or redistribute these repositories in their original state.

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