olo_pay_sdk

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olo pay sdk

Olo Pay Flutter SDK #
Table of Contents #

About Olo Pay
About the Flutter SDK
Setup

Android-Specific Setup Steps
iOS-Specific Setup Steps


Getting Started
Handling Exceptions
Native View Widgets

Differences from Standard Flutter Widgets
Available Widgets



About Olo Pay #
Olo Pay is an E-commerce payment solution designed to help restaurants grow,
protect, and support their digital ordering and delivery business. Olo Pay is specifically designed for digital
restaurant ordering to address the challenges and concerns that weʼve heard from thousands of merchants.
About the Flutter SDK #
The Olo Pay Flutter SDK allows partners to easily add PCI-compliant credit card input widgets and digital wallets
(Apple Pay & Google Pay) to their checkout flow and seamlessly integrate with the Olo Ordering API.
Use of the plugin is subject to the terms of the Olo Pay SDK License.
This SDK documentation provides information on how to use the Flutter SDK in a Flutter app. For more information about
integrating Olo Pay into your payment solutions, including information about setup, testing, and certification, refer to our
Olo Pay Dev Portal Documentation (Note: requires an Olo Developer account).
Setup #
Android-Specific Setup Steps #
Supported Versions
The minimum supported version is Android API 23. The Android app's minimum API version must be set to 23 or higher.
Activity Setup
By default, when generating a new app, Flutter creates an activity (usually named MainActivity) that inherits from FlutterActivity.
But certain aspects of the Olo Pay SDK (listed below) require the main activity of the app to inherit from FlutterFragmentActivity.
To switch the base activity type, find the application's MainActivity class and change it to inherit from FlutterFragmentActivity
class MainActivity: FlutterFragmentActivity() {
}
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CardDetailsSingleLineTextView
Attempting to use the CardDetailsSingleLineTextView widget when FlutterFragmentActivity is not used will cause a placeholder to be displayed with a message to switch to FlutterFragmentActivity. A message will also be logged to the debug console.
Google Pay
Attempting to initialize Google Pay when FlutterFragmentActivity is not used will result in an invalidGooglePaySetup error code. A message will also be logged to the debug console.
Theme Setup
The Android app's themes needs to use one of the Theme.AppCompat or Theme.MaterialComponents themes (directly
or indirectly) in order to use widgets provided by the SDK.
To find the name of the theme in your theme, open the Android app's AndroidManifest.xml file and look for
the android:theme attribute. This could be specified in the app's <application> or <activity> tags (or both).
After finding the name of the theme, locate the file where it is defined. This is typically in res/values/styles.xml.
Note that if your app supports multiple configurations there may be multiple definitions of the theme in different
files (such as res/values-night/styles.xml).
IMPORTANT: All definitions of the theme must be updated to use an approved
theme.
NOTE: If you open the project in Android Studio and use the Android Project view, all versions of the styles.xml file will be grouped under a logical
res/values/styles folder, making it easier to locate all versions of the styles.xml file.
Example:
<!-- The parent attribute specifies an appropriate theme -->
<style name="LaunchTheme" parent="Theme.MaterialComponents.DayNight.NoActionBar">
<!-- Custom theme definitions -->
</style>
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iOS-Specific Setup Steps #
Supported Versions
The minimum supported version is iOS 13. The iOS app's
settings must be set to target iOS 13 or newer.
CocoaPods Setup
Add the following lines at the top of your app's Podfile:
source 'https://github.com/CocoaPods/Specs.git'
source 'https://github.com/ololabs/podspecs.git'
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Open a terminal, navigate to your app's iOS folder (usually <projectName>/ios), and run the following command:
pod install
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Getting Started #
Here is a high-level overview on how to integrate the SDK into an app:
Payment Methods (new cards & digital wallets) #
This approach is used for cards that have not previously been saved on file with Olo. This includes new credit cards and digital wallets. With this approach both card input widgets and digital wallets return a PaymentMethod instance that is then used to submit a basket with Olo's Ordering API. Specific details can be found below.

Import the SDK
import 'package:olo_pay_sdk/olo_pay_sdk.dart';
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Initialize Olo Pay (see OloPaySdk.initializeOloPay())
Create the PaymentMethod

Credit Card Widget

Add a credit card details widget to your app
Use the widget's onControllerCreated() callback to get a controller instance
Create a PaymentMethod by calling createPaymentMethod() on the controller


Digital Wallets (Apple Pay & Google Pay)

Set OloPaySdk.onDigitalWalletReady and wait for the callback to indicate digital wallets can be used
Add Apple Pay and Google Pay buttons to your app following brand guidelines
Create a payment method via OloPaySdk.createDigitalWalletPaymentMethod()




Submit the order to Olo's Ordering API using the PaymentMethod details.

CVV Tokens (previously saved cards) #
This approach is used for cards that have previously been saved on file with Olo, and you want to reverify the CVV of the saved card prior to submitting a basket and processing a payment. The CvvTextField widget will provide a CvvUpdateToken instance that is then used to submit a basket with Olo's Ordering API. Specific details can be found below.

Import the SDK
import 'package:olo_pay_sdk/olo_pay_sdk.dart';
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Initialize Olo Pay (see OloPaySdk.initializeOloPay())
Create the CvvUpdateToken

Add the CvvTextField widget to your app
Use the widget's onControllerCreated() callback to get a controller instance
Create a CvvUpdateToken by calling createCvvUpdateToken() on the controller


Submit the order to Olo's Ordering API using the CvvUpdateToken details.

Handling Exceptions #
When calling functions in the SDK, there is a chance that the call will fail. When this happens the returned error object will be a PlatformException and will contain code and message properties indicating why the method call failed.
The code property will always map to a value from ErrorCodes.
Refer to the documentation for each method for information on possible error codes that will be returned if there is an error.
Example #
try {
const paymentMethodData = await oloPaySdk.createDigitalWalletPaymentMethod();
//Handle payment method data
} on PlatformException catch (e) {
if (e.code == ErrorCodes.generalError) {
// Handle exception
}
}
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Native View Widgets #
Widgets in the Olo Pay SDK are used to display credit card input fields in an app, and card details are not accessible by the developer to help reduce the effort needed to maintain PCI compliance.
Differences from Standard Flutter Widgets #
Widgets in the Olo Pay SDK host native Android and iOS views, which behave differently than standard Flutter widgets. Details of these differences can be found below.
Sizing Differences
One of the biggest differences is that native widgets need to have a specific height defined. Internally, widgets in the Olo Pay SDK are wrapped with a ConstrainedBox with a default height that works in most scenarios. It is possible to pass in constraints if the default values need to be changed.
Widgets in the Olo Pay SDK will resize their views to fit the bounds specified. Please refer to documentation for each widget for information regarding recommended heights and approaches to sizing.
Note: Prior to v1.2.0 CardDetailsSingleLineTextField behaved differently on Android and iOS. Refer to CardDetailsSingleLineTextField documentation for details.
Available Widgets #
Credit Card Details Widgets


CardDetailsSingleLineTextField - This widget displays all credit card details in a single input field and is the most compressed way to display a credit card input view.


CardDetailsFormTextField - This widget will be available in a future release of the SDK.


CVV Details Widget

CvvTextField - This widget displays a single input field that can be used to tokenize a card's CVV code for revalidation of saved cards.

License:

For personal and professional use. You cannot resell or redistribute these repositories in their original state.

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