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open simplex noise
OpenSimplexNoise #
This generates smoothly-changing deterministic random values in
2, 3, or 4 dimensions. This can be used for procedurally generated textures,
shapes, or terrain.
OpenSimplex noise is a Dart implementation of Kurt Spencer's patent-free
alternative to Classic Perlin and Simplex noise.
Usage #
import 'package:open_simplex_noise/open_simplex_noise.dart';
OpenSimplexNoise noise = new OpenSimplexNoise();
void main() {
...
double value = noise.eval3D(x, y, z);
...
}
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Installing #
Clone this repo locally
Install Dart 2
Run pub get
Run unit-tests #
Run pub run test/test.dart
More information #
Uniblock Dev Blog
KdotJPG/OpenSimplexNoise.java
ojrac/opensimplex-go
For personal and professional use. You cannot resell or redistribute these repositories in their original state.
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