polo_client

Creator: coderz1093

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Description:

polo client

Polo: WebSocket Library #
A WebSocket Library written in Pure Dart. Easy API for writing WebSocket based Apps or Games, also Support for Flutter and Web. #
📦 Packages #



Name
Link
Language / Runtime




polo_server

Dart


polo_client

Dart


polo_client_ts

Deno (TypeScript)



✨ Features #

Multi-Platform

Android, IOS, Windows, Linux, macOS, Web.


Typed Events

Refer PoloType and PoloTypeAdapter.


Library Officially Available in Multiple Programming Languages

Dart, TypeScript.


Easy to Use API

📖 Getting Started #
Basic Chat App #

Server Code (Dart)

// Polo Server
PoloServer server = await Polo.createServer();

server.onClientConnect((client) {
print("Client(${client.id}) Connected!");

client.onEvent<String>('message',
(message) => server.broadcastFrom<String>(client, 'message', message));
});

server.onClientDisconnect((client) {
print("Client(${client.id}) Disconnected!");
});
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Client Code (Dart)

// Polo Client
PoloClient client = await Polo.connect("ws://127.0.0.1:3000/");

client.onConnect(() {
print("Client Connected to Server");
});

client.onDisconnect(() {
print("Client Disconnected from Server");
});

client.onEvent<String>('message', (message) {
print("$message");
});

client.listen();
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Client Code (TypeScript)

// Polo Client
const client: PoloClient = await Polo.connect("ws://127.0.0.1:3000/");

client.onConnect(() => {
console.log("Client Connected to Server");
});

client.onDisconnect(() => {
console.log("Client Disconnected from Server");
});

client.onEvent<string>("message", (message) => {
console.log(`${message}`);
});

client.listen();
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💪 Contributions #

Ayush Chothe

License

For personal and professional use. You cannot resell or redistribute these repositories in their original state.

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