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pycsdl2 2.0.0.0.dev5
pycsdl2 is a low-overhead, compiled SDL2 binding for CPython. It aims to
provide the familiar C API of SDL2, while offering several Pythonic features
such as automatic memory management, bounds checking and exceptions.
Documentation
Documentation is hosted online at https://pycsdl2.readthedocs.org/.
The Python API is documented with Sphinx in the docs/ directory. If you
have GNU Make and Sphinx installed, run the following in the docs/
directory to generate the HTML documentation in docs/_build/html/:
make html
On Windows, make.bat can be used instead of GNU Make. Run the following in
the docs/ directory to generate the HTML documentation in
docs/_build/html/:
.\make.bat html
The documentation can be generated in other formats as well. See the output of
make help or .\make.bat help for more details.
Building
Building the source code requires the CPython header files to be installed.
This may require the installation of a development package such as
python3-dev in Debian. The headers are installed by default in the
official Python distributions for Windows and Mac OS X.
On Windows and Mac OS X, pycsdl2 will be statically linked against the
bundled SDL2 source code. As such,
on Windows, the Windows 7 SDK and the Standalone DirectX SDK must be
installed.
on Mac OS X, XCode must be installed.
On other platforms such as Linux, the system must have a C compiler installed
and the SDL2 library and header files installed. This may require the
installation of a development package such as libsdl2-dev on Debian.
Furthermore, a working installation of sdl2-config or pkg-config must
be present in the executable search paths. pycsdl2 will be dynamically linked
to the SDL2 library on these platforms.
Once your system satisfies the above requirements, run the following in the
root of the source directory:
python3 setup.py build
If the build is successful, pycsdl2 can be installed with:
python3 setup.py install
The above build behavior can be controlled with the environment variable
PYCSDL2_LIB:
setting it to auto will use the default behavior. setup.py will build
and link against the bundled SDL2 source code on Windows and Mac OS X, and
link against the system SDL2 library on other platforms.
setting it to bundled will force setup.py to build and link
against the bundled SDL2 source code.
setting it to system will force setup.py to link against the system’s
SDL2 library. sdl2-config will be used to retrieve the required compile
and link flags, and if it fails, pkg-config will be used instead.
setting it to sdl2-config or pkg-config will force setup.py to
link against the system’s SDL2 library, and to only use sdl2-config or
pkg-config respectively to retrieve the required compile and link flags.
Unit tests
Unit tests are implemented using the unittest standard library module. Once
the pycsdl2 has been built with python3 setup.py build, you can run all
tests by running the following in the root of the source directory:
python3 -mtest
You can also run an individual test suite by running the corresponding file in
the test/ directory:
python3 test/testfoo.py
Understanding the source code
The source code is documented with Doxygen. If you have a working
installation, simply run the following in the root of the source directory:
doxygen
The HTML documentation will be written to the apidocs/html directory.
License
Unless otherwise stated, pycsdl2 source code is licensed under the zlib
license.
pycsdl2 source code contains an unmodified copy of the
Simple DirectMedia Layer (SDL) version 2.0.0 source code. The source code is
licensed under the zlib license.
For personal and professional use. You cannot resell or redistribute these repositories in their original state.
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