ringtone_player

Creator: coderz1093

Last updated:

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Description:

ringtone player

ringtone_player #
A player for system default ringtone, alarm and notification.

Installation #
Add following dependencies to your pubspec.yaml:
dependencies:
ringtone_player: ^0.1.1 #latest version
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Usage #
Add following import to your code:
import 'package:ringtone_player/ringtone_player.dart';
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Then simply call this to play system default notification sound:
RingtonePlayer.ringtone();
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There's also this generic method allowing you to specify in detail what kind of ringtone should be played:
RingtonePlayer.play(
alarmMeta: AlarmMeta(
'dev.cruv.ringtone_player_example.MainActivity',
'ic_alarm_notification',
contentTitle: 'Alarm',
contentText: 'Alarm is active',
subText: 'Subtext',
),
android: Android.ringtone,
ios: Ios.electronic,
loop: true, // Android only - API >= 28
volume: 1.0, // Android only - API >= 28
alarm: true, // Android only - all APIs
);

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.play() optional attributes #



Attribute
Description




bool loop
Enables loop of ringtone. If Requires


double volume
Sets ringtone volume in range 0 to 1.0.


bool alarm
Allows to ignore device's silent/vibration mode and play given sound anyway.



To stop looped ringtone please use:
RingtonePlayer.stop();
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Above works only on Android, and please note that by default Alarm & Ringtone sounds are looped.
Default sounds #



Method
Android
iOS




alarm
System#DEFAULT_ALARM_ALERT_URI
Ios.alarm


notification
System#DEFAULT_NOTIFICATION_URI
Ios.triTone


ringtone
System#DEFAULT_RINGTONE_URI
Ios.electronic



Note for AndroidManifest.xml #
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
package="dev.cruv.ringtone_player_example">

<!-- Must add this line -->
<uses-permission android:name="android.permission.FOREGROUND_SERVICE" />
<!-- -->

<application
android:icon="@mipmap/ic_launcher"
android:label="Ringtone_player_example"
tools:ignore="AllowBackup">

<!-- Must add this line -->
<service android:name="dev.cruv.ringtone_player.PlayerService" />
<!-- -->

<activity>...</activity>
...
</application>
</manifest>
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Note on iOS sound #
If you want to use any other sound on iOS you can always specify a valid Sound ID and manually construct [IosSound]:
RingtonePlayer.play(
android: Android.notification,
ios: const IosSound(1023),
looping: true,
volume: 0.1,
);
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License #
MIT License

License

For personal and professional use. You cannot resell or redistribute these repositories in their original state.

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