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screen streamer
screen_streamer #
Table of Contents
Introduction
Setup
Android
iOS
MacOS
Linux
Web
Windows
Usage
Sending
Receiving
Introduction #
A package that utilizes the super awesome flutter_webrtc package to be able to send the screen from one device to another. The package was inspired by a closed Flutter Issue.
This is compatible with all Flutter platforms, including Web, but has only been tested on Android, iOS, MacOS, and Web.
This package provides two examples. One to send the screen and the other to receive the screen.
As a note, this library will not work on simulators or emulators as the underlying frameworks don't exist. You must use a physical device when using this framework.
Setup #
Android #
On Android, you must add three permissions:
android.permission.ACCESS_NETWORK_STATE
android.permission.FOREGROUND_SERVICE
android.permission.SCHEDULE_EXACT_ALARM
Next, within the application tag, you must add the following service:
<service android:name="id.flutter.flutter_background_service.BackgroundService"
android:foregroundServiceType="mediaProjection"
android:enabled="true"
android:exported="false"
tools:replace="android:exported" />
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Your AndroidManifest.xml file will now look similar to:
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
package="com.example.sender">
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.FOREGROUND_SERVICE" />
<uses-permission android:name="android.permission.SCHEDULE_EXACT_ALARM" />
<application
android:label="sender"
android:name="${applicationName}"
android:icon="@mipmap/ic_launcher">
<activity
android:name=".MainActivity"
android:exported="true"
android:launchMode="singleTop"
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize">
<meta-data
android:name="io.flutter.embedding.android.NormalTheme"
android:resource="@style/NormalTheme"
/>
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<!-- Don't delete the meta-data below.
This is used by the Flutter tool to
generate GeneratedPluginRegistrant.java -->
<meta-data
android:name="flutterEmbedding"
android:value="2" />
<service android:name="id.flutter.flutter_background_service.BackgroundService"
android:foregroundServiceType="mediaProjection"
android:enabled="true"
android:exported="false"
tools:replace="android:exported" />
</application>
</manifest>
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iOS #
No special configuration needed for iOS
MacOS #
Open your macOS workspace in Xcode and enable both of the network permissions fro all build modes:
Incoming Connections (Server)
Outgoing Connections (Client)
Linux #
No known special configuration needed for Linux
Web #
No known special configuration needed for Web
Windows #
No known special configuration needed for Windows
Usage #
Sending #
To send a screen to a remote listener, you can utilize the ScreenSender class.
final sender = ScreenSender();
await sender.connect(
Uri.parse(_controller.text),
context: context,
);
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Receiving #
To send a screen to a remote listener, you can utilize the ScreenReceiver
class along with the RemoteScreenRenderer.
import 'package:flutter/material.dart';
import 'package:logging/logging.dart';
import 'package:screen_streamer/screen_streamer.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Receiver',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: const MyHomePage(),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({
super.key,
});
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
final ScreenReceiver _receiver = ScreenReceiver();
bool _connected = false;
@override
void initState() {
super.initState();
_receiver.listen().then(((value) {
_connected = true;
if (mounted) {
setState(() {});
}
}));
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(_connected ? 'Connected' : 'Waiting'),
),
body: _connected
? RemoteScreenRenderer(receiver: _receiver)
: Center(
child: Column(
crossAxisAlignment: CrossAxisAlignment.center,
mainAxisAlignment: MainAxisAlignment.center,
mainAxisSize: MainAxisSize.max,
children: [
const CircularProgressIndicator(),
FutureBuilder(
builder: (context, snapshot) => snapshot.hasData
? Padding(
padding: const EdgeInsets.only(top: 8.0),
child: Text(snapshot.data.toString()),
)
: const SizedBox(),
future: _receiver.uri,
),
],
),
),
);
}
}
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