select

Creator: coderz1093

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Description:

select

select #
Code generation for selectors of class fields and enum cases that helps reduce repetitive code.
Index #

Index
About
Motivation

Classes
Enums


Install

Used packages
Pubspec


Usage

Selectable class
Matchable enum
Examples

Iterable
Stream
Provider
Selector builder
Icons
Widget mappings





About #
select helps generate selector methods for any class that can be used anywhere where you would use a selector-lambda and pattern-matching for Enums that can replace switch/case to be less wordy.
This package is compatible with the amazing freezed code generator.
Motivation #
Writing less code without a meaning helps a developer to focus on writing actual code. selectable helps you focus on writing business logic instead of distracting on things that can be automatically derived.
Classes #
Selectors are widely used in Flutter and Dart. The most common places of usage are:

Iterable transformations and especially mappings
Stream transformations
The select method extension from Provider
Most of the selector-widgets, such as BlocSelector

Selector functions tend to be very repetitive, in the example function (state) => state.field, word state is repeated two times, and there are four symbols and two spaces. Overall, from 22 symbols, only 11 have a meaning, that is – state.field.
That's a great task for automation, and that's exactly what that package does. So instead of writing (model) => model.field, it is possible to write Model$.field with select.
Enums #
Similarly, Enums suffer from the same issues of demanding to write some code that doesn't has any meaning at all. Consider the following example:
switch (theme) {
case AppTheme.light:
print('Light!');
break;
case AppTheme.dark:
print('Dark!');
break;
case AppTheme.system:
print('System!');
break;
}
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From 138 symbols, only a fraction actually contains any meaning. selectable allows to write code with the same meaning, but a lot more compact:
theme.when(
light: () => print('Light!'),
dark: () => print('Dark!'),
system: () => print('System!'),
);
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That's almost twice as little symbols with a lot more meaning.
Install #
select is a code-generation package, so the typical generator-annotation-builder setup is used.
Used packages #

Generator – select
Annotations – select_annotation
Builder – build_runner

Pubspec #
And the pubspec.yaml should be extended as in following:
dependencies:
select_annotation: #latest version

dev_dependencies:
build_runner: #latest version
select: #latest version
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Usage #
To generate selectors, two following criteria should be met:

The class is marked with the @selectable annotation or the enum is marked with the @matchable annotation.
File with the class/enum includes a generated code, part model.select.dart;.

Selectable class #
The following example demonstrates a minimal useful definition of the selectable class.
import 'package:select_annotation/select_annotation.dart';

part 'user.select.dart';

@selectable
class User {
final String name;
final int age;

const User(this.name, this.age);
}
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selectable can (and probably should) be used in conjunction with the freezed generator and other annotations.
import 'package:select_annotation/select_annotation.dart';
import 'package:freezed_annotation/freezed_annotation.dart';

part 'user.select.dart';
part 'user.freezed.dart';

@selectable
@immutable
@freezed
class User with _$User {
const factory User(String name, int age) = _User;
}
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With the given User model, a class with two static methods will be generated.
abstract class User$ {
User$._();

static String name(User user) => user.name;
static int age(User user) => user.age;
}
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And that's it – those selectors can be used in any way, that a regular anonymous selector is used.
Matchable enum #
To generate matching extensions for a enum, besides including the generated code through part directive, it must be annotated with the @matchable annotation:
@matchable
enum AppTheme {
light,
dark,
system,
}
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The following enum would generate an extension with two methods:
extension $AppThemeMatcherExtension on AppTheme {
T when<T>({required T Function() light, required T Function() dark, required T Function() system}) {
switch (this) {
case AppTheme.light:
return light();
case AppTheme.dark:
return dark();
case AppTheme.system:
return system();
}
}

T whenConst<T>({required T light, required T dark, required T system}) {
switch (this) {
case AppTheme.light:
return light;
case AppTheme.dark:
return dark;
case AppTheme.system:
return system;
}
}
}
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The first one strictly replaces the switch/case, by allowing to execute only the matched case, accepting only the description of the values or actions, while the second one acts more as a type hash table, creating everything in advance and, as the name suggests, should be used with constant values.
Examples #
Down below are listed the most commonly used use-cases for selectors and their versions implemented with selectable.
Iterable
[User('Bob', 28)].map(User$.name);
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Stream
Stream.fromIterable([User('Jade', 33)]).map(User$.age);
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Provider
Widget build(BuildContext context) {
final userName = context.select(User$.name);

return ...;
}
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Selector builder
Widget build(BuildContext context) => BlocSelector<UserBloc, UserModel, int>(
selector: User$.age
builder: ...,
);
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Icons
Icon(
theme.whenConst(
light: Icons.wb_sunny,
dark: Icons.brightness_3,
system: Icons.brightness_auto,
),
);
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Widget mappings
Widget build(BuildContext context) => formStep.when(
name: () => NameForm(initial: name),
age: () => AgeForm(minimumAge: widget.minimumAge),
email: () => const EmailForm(),
);
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License

For personal and professional use. You cannot resell or redistribute these repositories in their original state.

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