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state buddy
state budy #
as simple state manager
class CounterManager extends Manager<int>{
CounterManager():super(0);
void increment() => emit(state++);
}
void main(){
//Add the manager to the ManagerTable to make it accesible throughout the entire application
ManagerTable.addManager(CounterManager());
//you can find the manager in the table like this
final manager = ManagerTable.find<CounterManager>();
//print the state every time it changes
manager.addListener((state) => print(state));
//this will print 1
manager.increment();
//this will print 2
manager.increment();
}
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