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swipe to action
swipe_to_action #
A widget which can be used to call functions when the wrapped child is dragged or flinged. Only intended to work with horizontal swipes.
Features:
Aware of input type (touch, mouse, stylus), allowed types can be passed.
Allows calling different functions depending on swipe direction.
Allows different backgrounds depending on swipe direction.
Allows calling a confirmation function before calling intended function.
Getting Started #
Import the package
import 'package:swipe_to_action/swipe_to_action.dart';
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And use Swipeable class, for example:
Swipeable(
key: ValueKey("Some key, required"),
onSwipe: (direction) {
if (direction == SwipeDirection.startToEnd) {
// do something
} else {
// do something else
}
},
// Widget to display below.
// If [secondaryBackground] is defined, only works when swiping from start to end.
// Optional.
background: Container(color: Colors.green),
// Widget to display below if swiping from end to start.
// Only works if [background] is defined
// Optional.
secondaryBackground: Container(color: Colors.teal),
// Function to call before calling onSwipe. If it returns false,
// swipe is aborted and onSwipe is not called.
// Optional.
confirmSwipe: (direction) async {
return true;
},
// By default swiping works only with touch or stylus. You may alter this
// by specifying device kinds to use. This is a list of all device kinds.
allowedPointerKinds = {
PointerDeviceKind.touch,
PointerDeviceKind.stylus,
PointerDeviceKind.invertedStylus,
PointerDeviceKind.mouse,
PointerDeviceKind.unknown,
},
child: /* required */,
)
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All arguments are documented: you may refer to IntelliSense, source code or API docs.
For personal and professional use. You cannot resell or redistribute these repositories in their original state.
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