widget_event

Creator: coderz1093

Last updated:

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Description:

widget event

Just like MaterialState but with convenient name and more spices.
Features #

Convenient name
Extendable event
More helpers

Usage #
To read more about classes and other references used by widget_event, see the API Reference.
// Let's say, we have a custom widget with custom [style] property,
// we want to dynamically change the [style] value when some event happen
// on that widget, for example on pressed

class MyStyle {
const MyStyle({
this.color = Colors.blue,
this.opacity = 1,
});

final Color color;
final double opacity;
}

class MyWidget extends StatefulWidget {
const MyWidget({
Key? key,
this.style,
this.onPressed,
}) : super(key: key);

final MyStyle? style;
final VoidCallback? onPressed;

@override
State<MyWidget> createState() => MyWidgetState();
}

class MyWidgetState extends State<MyWidget> {
@override
Widget build(BuildContext context) {
return Container(
color: style?.color ?? Colors.red,
child: TextField(
decoration: InputDecoration(
border: OutlineInputBorder(
borderSide: BorderSide(
color: style?.color ?? Colors.black54,
),
),
label: const Text('Password'),
),
),
);
}
}
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// The fastest way to achieve that is to change [MyStyle?]
// to [DrivenProperty<MyStyle?>?], and use [WidgetEventMixin]
// with [MyWidgetState] to watch [WidgetEvent] values.

class MyWidget extends StatefulWidget {
const MyWidget({
Key? key,
this.style,
this.onPressed,
}) : super(key: key);

final DrivenProperty<MyStyle?>? style;
final VoidCallback? onPressed;

@override
State<MyWidget> createState() => MyWidgetState();
}

class MyWidgetState extends State<MyWidget> with WidgetEventMixin<MyWidget> {
@override
Widget build(BuildContext context) {
final MyStyle? style = widget.style?.resolve(widgetEvents);
return Container(
color: style?.color ?? Colors.red,
child: TextField(
onTap: () {
widgetEvents.toggle(WidgetEvent.pressed, true);
},
decoration: InputDecoration(
border: OutlineInputBorder(
borderSide: BorderSide(
color: style?.color ?? Colors.black54,
),
),
label: const Text('Password'),
),
),
);
}
}

// Then we can fill [style] with event driven value
final myWidget = MyWidget(
style: DrivenProperty.by<MyStyle?>((events) {
if (events.isPressed) {
return const MyStyle(color: Colors.amber);
}
return null;
}),
);

// But we can't fill [style] with [MyStyle] directly anymore
final myWidget = MyWidget(
// this will raise a type check error
style: const MyStyle(color: Colors.amber),
);

// Once more the fastest way to fill [style]
// with a single value for all events is
final myWidget = MyWidget(
style: DrivenProperty.all<MyStyle?>(
const MyStyle(color: Colors.amber),
),
);
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// What if we want the event driven [style]
// and we want to directly fill the [style] with [MyStyle] too,
// so just create a custom [DrivenProperty]

abstract class DrivenMyStyle extends MyStyle implements DrivenProperty<MyStyle?> {
const DrivenMyStyle();

@override
MyStyle? resolve(Set<WidgetEvent> events);

static MyStyle? evaluate(MyStyle? value, Set<WidgetEvent> events) {
return DrivenProperty.evaluate<MyStyle?>(value, events);
}

static DrivenMyStyle by(DrivenPropertyResolver<MyStyle?> callback) {
return _DrivenMyStyle(callback);
}

static DrivenMyStyle all(MyStyle? value) {
return _DrivenMyStyle((events) => value);
}
}

class _DrivenMyStyle extends DrivenMyStyle {
_DrivenMyStyle(this._resolver) : super();

final DrivenPropertyResolver<MyStyle?> _resolver;

@override
MyStyle? resolve(Set<WidgetEvent> events) => _resolver(events);
}

// Also we can add helpers to [MyStyle]
class MyStyle {
const MyStyle({
this.color = Colors.blue,
this.opacity = 1,
});

final Color color;
final double opacity;

static DrivenMyStyle driven(
DrivenPropertyResolver<MyStyle?> callback,
) {
return DrivenMyStyle.by(callback);
}
}

// And finally a little modification on the [MyWidget]
// to evaluate value from [MyStyle] or [DrivenMyStyle]
class MyWidget extends StatefulWidget {
const MyWidget({
Key? key,
this.style,
this.onPressed,
}) : super(key: key);

final MyStyle? style;
final VoidCallback? onPressed;

@override
State<MyWidget> createState() => MyWidgetState();
}

class MyWidgetState extends State<MyWidget> with WidgetEventMixin<MyWidget> {
@override
Widget build(BuildContext context) {
final MyStyle? style = MyStyle.evaluate(widget.style, widgetEvents);
return Container(
color: style?.color ?? Colors.red,
child: TextField(
onTap: () {
widgetEvents.toggle(WidgetEvent.pressed, true);
},
decoration: InputDecoration(
border: OutlineInputBorder(
borderSide: BorderSide(
color: style?.color ?? Colors.black54,
),
),
label: const Text('Password'),
),
),
);
}
}

// Finally we can directly fill with [MyStyle]
final myWidget = MyWidget(
style: const MyStyle(color: Colors.amber),
);

// Or with event driven value
final myWidget = MyWidget(
style: MyStyle.driven((events) {
if (events.isPressed) {
return const MyStyle(color: Colors.amber);
}
return null;
}),
);
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// Wait, but how if we need a custom event, here is the recipes

class MyWidgetEvent extends WidgetEvent {
const MyWidgetEvent(String value) : super(value);

static const edited = MyWidgetEvent('edited');

static bool isEdited(Set<WidgetEvent> events) {
return events.contains(MyWidgetEvent.edited);
}
}

class MyWidget extends StatefulWidget {
const MyWidget({
Key? key,
this.style,
this.onPressed,
}) : super(key: key);

final MyStyle? style;
final VoidCallback? onPressed;

@override
State<MyWidget> createState() => MyWidgetState();
}

class MyWidgetState extends State<MyWidget> with WidgetEventMixin<MyWidget> {
@override
Widget build(BuildContext context) {
final MyStyle? style = MyStyle.evaluate(widget.style, widgetEvents);
return Container(
color: style?.color ?? Colors.red,
child: TextField(
onTap: () {
widgetEvents.toggle(WidgetEvent.pressed, true);
},
onChanged: (value) {
widgetEvents.toggle(MyWidgetEvent.edited, true);
},
decoration: InputDecoration(
border: OutlineInputBorder(
borderSide: BorderSide(
color: style?.color ?? Colors.black54,
),
),
label: const Text('Password'),
),
),
);
}
}

final myWidget = MyWidget(
style: MyStyle.driven((events) {
if (MyWidgetEvent.isEdited(events)) {
return const MyStyle(color: Colors.amber);
}
return null;
}),
);
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Sponsoring #


If this package or any other package I created is helping you, please consider to sponsor me so that I can take time to read the issues, fix bugs, merge pull requests and add features to these packages.

License

For personal and professional use. You cannot resell or redistribute these repositories in their original state.

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