window_paint

Creator: coderz1093

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Description:

window paint

Painting with power #
WindowPaint lets you pan, zoom and paint over any other widget.
It uses the new InteractiveViewer coupled with CustomPainter; giving you the bare minimum to get you started.
Getting Started #
For the general use case you should manage to get up and running by playing around with example/lib/main.dart.
If you want to add your own types of drawing tools, I'd advise you to take a look at DrawObjectAdapter and DrawObject and their subclass reference implementations that ship with this library.
This library does not ship with UI controls as part of its core library,
but you can copy the example/lib/window_paint_control.dart file and use
that as a starting point.
Adapters and Objects #
DrawObjectAdapter is responsible for creating, updating, (de)serializing and selecting their DrawObject counterpart. These classes are documented well enough to be able to write your own implementations.
This library ships with four reference implementations:



DrawObjectAdapter
DrawObject




PanZoomAdapter
DrawNoop


DrawPencilAdapter
DrawPencil


DrawRectangleAdapter
DrawRectangle


DrawRectangleCrossAdapter
DrawRectangleCross



Additionally, the example project ships with a fifth:



DrawObjectAdapter
DrawObject




DrawTextAdapter
DrawText



State Restoration #
This library has full state restoration support with the RestorableWindowPaintController:
void main() {
runApp(MyApp());
}

class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
home: MyHomePage(),
// Remember to set this, otherwise state restoration will be disabled.
restorationScopeId: 'root',
);
}
}

class MyHomePage extends StatefulWidget {
@override
_MyHomePageState createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> with RestorationMixin { // <- Add the RestorationMixin.
final adapters = <DrawObjectAdapter>[
// Add your adapters here...
//
// Remember to always provide the same adapters,
// otherwise not all objects will manage to be restored!
];

// This is your friend.
late final RestorableWindowPaintController _controller;

@override
void initState() {
super.initState();
_controller = RestorableWindowPaintController(
adapters,
initialColor: Colors.red,
);
}

// Register your controller for state restoration.
@override
void restoreState(RestorationBucket? oldBucket, bool initialRestore) {
registerForRestoration(_controller, 'controller');
}

// Give your component a unique restorationId in the enclosing RestorationScope.
@override
String? get restorationId => 'main_page';

@override
void dispose() {
// Of course, remember to dispose of it.
_controller.dispose();
super.dispose();
}
}
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Path Simplification #
Take a look at DrawPencil.finalize() to see simplifyPoints() in action.
This function takes hundreds of individual points and reduces them down to the bare minimum to approximately represent the same path with the given tolerance. The results are rather impressive.
Credit for this algorithm goes to Vladimir Agafonkin.
Hit-testing #
Canvas-based path rendering is rather dynamic. Thus, if we want to do object selection, we're forced to manage hit-testing ourselves.
Luckily someone else already figured out the math for us!
For simple AABB hit-testing, we can utilize Flutter's Rect.contains(Offset) method.
For more complex hit-testing, like OBB, we've implemented the Line(Offset start, Offset end, double extent) class. This allows us to hit-test against diagonal lines (like the pencil strokes or the rectangle inner cross).
For even more possibilities, check out the excellent vector_math.
Naming #
The name window paint comes from my childhood memories.
Me and my siblings used to paint the windows in our bedrooms with "art", the kind of stunning art you're able to create with this library 👨‍🎨. After drying, our works overlayed the outside world — which is exactly what this package does.
License #
MIT

License

For personal and professional use. You cannot resell or redistribute these repositories in their original state.

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