xml_layout

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Description:

xml layout

xml_layout #
XML layout for flutter. Layout your UI via xml at runtime. and support extending any customer widget. Here is a online preview.
Getting Started #
write xml layout file like:
xml
<Text mainAxisAlignment="center">
<for count="6">
<Text>$item, You have pushed the button this many times:</Text>
</for>
<Text id="text-id">
<attr:style>
<TextStyle color="red"/>
</attr:style>
$counter
</Text>
</Column>
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dart
XMLLayout(
temp: snapshot.data,
objects: {
"counter": _counter
},
)
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In this case
$counter for passing argument to the layout.
id attribute for selecting the widget or state.
XMLLayoutState state = ...;
// find the key of the Text
GlobalKey key = state.find('text-id');
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Registers #

register

description: Register a constructor. It could convert a xml element to target object.



/**
* Register a constructor
*
* xml:
* <MyClass width="10" height="10" />
*
*/
XMLLayout.register('MyClass', (node, key) {
return MyClass(
key: key,
child: node.child<Widget>(),
width: node.s<double>("width"),
height: node.s<double>("height"),
);
});
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registerEnum

description: A shortcat to register a enum class. It could convert a attribute to the enum.



/**
* Register a enum type
*
* xml:
* <Text textAlign="center">str</Text>
*/
XMLLayout.registerEnum(TextAlign.values);
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registerInline(Type type, String name, bool field, InlineItemConstructor constructor)

description: Register a constructor which could convert a attribute to target type.
arguments:

field this constructor is for a static field or a constructor.





/**
* <Text fontWeight="w200">str</Text>
*/
XmlLayout.registerInline(FontWeight, "w200", true, (node, method) {
return FontWeight.w200;
});

/**
* <Text textHeightBehavior="fromEncoded(20)">str</Text>
*/
XmlLayout.registerInline(TextHeightBehavior, "fromEncoded", false,
(node, method) {
return TextHeightBehavior.fromEncoded(int.tryParse(method[0]));
});
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node.s<T>("name"), node.attribute<T>("name") convert subnode to target type
node.t<T>(), node.convert<T>() convert this node to target type
node.v<T>("value"), node.value<T>("value") convert text to target type
Widget Builder #
<ListView.separated itemCount="$itemCount">
<attr:itemBuilder>
<Function returnType="Widget">
<!-- get arguments of function via args -->
<SetArgument return="index" argument="${args[1]}"/>
<Call function="$getItem" return="itemData">
<!-- pass argument to getItem function -->
<Argument value="$index"/>
</Call>
<!-- The last element of Function tag would be the final result -->
<Text>${itemData.title}</Text>
</Function>
</attr:itemBuilder>
</ListView.separated>
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Script #
<Function>
<Script>
set("index", ${args[1]})
set("itemData", getItem($index))
</Script>
<!-- same as -->
<SetArgument return="index" argument="${args[1]}"/>
<Call function="$getItem" return="itemData">
<Argument value="$index"/>
</Call>
<!-- end(same as) -->

<Text>${itemData.title}</Text>
</Function>
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Method #
Method could be registerd via XmlLayout.registerInlineMethod, and
can be used in a Xml attribute or Script tag.
Default methods:

isEmpty(a) => a.isEmpty()
isNotEmpty(a) => a.isNotEmpty()
equal(a, b, ...) => a == b ...
net(a, b) => a != b
mod(a, b) => a % b
div(a, b) => a / b
set(name, a) => env[name] = a
not(a) => !a
lt(a, b) => a < b
nlt(a, b) => a >= b
gt(a, b) => a > b
ngt(a, b) => a <= b
plus(a, b, ...) => a + b ...
minus(a, b, ...) => a - b ...
multiply(a, b, ...) => a * b ...
divide(a, b, ...) => a / b ...

Control Flow #
A util to control the rendering logic. like:
<for count="$counter">
<Text>$item, You have pushed the button this many times:</Text>
<if candidate="equal(1, mod($item, 2))">
<Text>Test text</Text>
</if>
</for>
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if tag is a if control flow.

attributes:

candidate a Boolean value, if true the children would be rendered, otherwise not be rendered.




else tag is a else control flow, could be placed after if or another else tag.

attributes:

candidate same as if tag.




for tag is a loop control flow.

attributes:

array a List value, iterates over array elements, each element for children one time.
count a Integer value, iterates children the value times. It is mutually exclusive with the array attribute.
item a String value, the name of each element, default is item.
index a String value, the name of the index of element, default is index.





Builder #
You can write a script to generate the constructor code.
In the example test.dart is the builder script.
Builder options:

entry_name

default: types
type: List<Type>
description: types in this list which will be processed.


collections_name

default: collections
type: List<Collection>
description: Collection type is used to process the collection class, such as: Colors
and Icons.



ps: Colors and Icons is preprocessed just import it via:
import 'package:xml_layout/types/colors.dart' as colors;
import 'package:xml_layout/types/icons.dart' as icons;

// ...

colors.register();
icons.register();
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coverts_name

default: converts
type: Map<String, String>
description: Every import uri will be test by the key value pair in this variable.
if a import source uri is start with the key then it will be convert to the value.


imports_name

default: imports
type: List<String>
description: Extension import uris which will be write to the generated code.



Example
lib/test.dart
import 'package:flutter/material.dart';

const List<Type> types = [
Text,
];
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build.yaml
targets:
$default:
builders:
xml_layout:
generate_for:
- lib/test.dart
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Create the files above, then just run flutter pub run build_runner build.
And you will get the generated code in lib/test.xml_layout.dart.

License

For personal and professional use. You cannot resell or redistribute these repositories in their original state.

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